Broken: Broken. DAE save - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Development (https://www.frictionalgames.com/forum/forum-82.html) +---- Thread: Broken: Broken. DAE save (/thread-31633.html) |
Broken: Broken. DAE save - Filizitas - 11-06-2015 Ive created a model with a certain phi asset. Didnt changed the materials remapped the UV Exported as DAE Watched it in the Modelviewer the mesh with all textures working in maya... removed. instead there is a blue background and the tag broken nothing to see. Searched the WIKI. Nothing bout that D: tried to place it in different locations: Nothing. Materials are completly gone. What could it be? The model is perfectly fine in model editor. I guess: Somehow create an msh file? How! Works fine in mapeditor too... Why not in modelviewer? RE: Broken: Broken. DAE save - Danarogon AP - 11-06-2015 Model viewer is a strange beast and somewhat pointless if you ask me. Does it work in-game? If so I wouldn't worry. |