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K8 Bugs + Potential Framerate Fix - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - SOMA (https://www.frictionalgames.com/forum/forum-74.html) +--- Thread: K8 Bugs + Potential Framerate Fix (/thread-31634.html) |
K8 Bugs + Potential Framerate Fix - GhylTarvoke - 11-06-2015 1. When K8 torched a door for the first time, it swam in circles, swam through the door, then torched the door again from the other side. I went in and flushed the airlock, leaving K8 suspended in midair. A moment later, it vanished. 2. After killing K8 and putting its chip in the Omnitool, I noticed that hovering my cursor over K8's empty compartment still gave me a "this thing can be picked up" icon. Clicking it caused Simon to obtain a second chip, which could be put in the Omnitool to trigger the Catherine conversation all over again. 3. I tried turning off vertical sync and AA, with minimal framerate improvement. Then I used the NoSteam .exe, and my framerate improved significantly. Weird. |