coincidence - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: coincidence (/thread-3176.html) |
coincidence - Grodz Andrey - 02-21-2010 RE: coincidence - Googolplex - 02-21-2010 Oh, Frictional Games has copied a lot of game-included-things. But theres no copyright on it. I have not playes Darkness Within, but Amnesia will be much better because HLP-Engine and better developer:. The Oillamp (or latern) is a stolen idea from Darkness Within. RE: coincidence - Kedjane - 02-21-2010 Looks real similar there. RE: coincidence - ajvitaly - 02-21-2010 Similar does not mean copied in the sense that this thread is implying. Frictional is not ripping off anyone else's game. RE: coincidence - graykin - 02-21-2010 Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well. RE: coincidence - Guyra - 02-21-2010 (02-21-2010, 05:43 PM)graykin Wrote: Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well. Haha! That's a good reply, in my opinion. Having meat hanging from the ceiling like that... that's not exactly something anyone has "come up with" for a certain game, that's what's normal to do with butchered animals. It's called a "meat locker". See pics in links below. http://comps.fotosearch.com/comp/GLW/GLW461/close-up-meat-hanging_~gwt231037.jpg http://upload.wikimedia.org/wikipedia/commons/d/d1/Butcher_in_Morocco.JPG http://seattletimes.nwsource.com/ABPub/2007/10/13/2003947983.jpg Having a meat locker in a horror game really isn't that new - but it certainly isn't something you'd need to copy from anywhere, either. Anyone can come up with that. Fact is, it makes sense having a meat locker(or more) in a medieval castle, anyway. RE: coincidence - Sexbad - 02-21-2010 They copied the idea of a room full of juicy hanging meat from what they saw in my underwear. RE: coincidence - Guyra - 02-21-2010 (02-21-2010, 07:57 PM)Lee Wrote: They copied the idea of a room full of juicy hanging meat from what they saw in my underwear. The horror! THE HORROR!!! :lol: *Note: The meat hanging in the meat locker there looks rotten... Lee..? Ewww!* RE: coincidence - Sexbad - 02-21-2010 Well, it's a horror game. They can't just have my hanging meat there. They had to make it all dead for creepy effect. Okay well anyway I don't think two games using a lantern is a very unoriginal thing. RE: coincidence - Kedjane - 02-21-2010 (02-21-2010, 05:43 PM)graykin Wrote: Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well. (02-21-2010, 07:50 PM)Guyra Wrote: Haha! That's a good reply, in my opinion.I don't think it's a good response. Since when is a flashlight the same thing as a lantern? Both images are set in underground castle tunnels with a similar dark mood and color palette, plus there are stinking hunks of meat hanging down from the roof in both pictures while the main character lights them up with a lantern held in a white man's hand with a sleeve showing. I'd say they are pretty similar. Half Life is a science fiction first-person shooter set in a sterile science facility with no horror, no lanterns and no slobs of meat hanging from the roof other than the tounge-enemies. |