Project: Penumbra:Last stand [Project satus: Hibernating] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Open Source Collaboration (https://www.frictionalgames.com/forum/forum-27.html) +--- Forum: Overture (https://www.frictionalgames.com/forum/forum-29.html) +--- Thread: Project: Penumbra:Last stand [Project satus: Hibernating] (/thread-3448.html) |
Project: Penumbra:Last stand [Project satus: Hibernating] - alfie - 05-28-2010 Story: Despite Philip's best efforts the Tuurngait was not destroyed but was instead released onto the world. The Tuurngait spread quickly over most of the world. The few survivors set up an underground facility devoted to the research of a cure. You play the role of a survivor who must scavenge parts, build a radio, contact the survivors then survive until help arrives. The mod will have more action than Overture in that you must fight off the infected. Infection system: Many things can become infected, ie a pet dog, or even grass. Allies (possibly): Dogs People Enemies: Dogs (improved pack behaviour) Bats (boids AI) Spiders (small & big ones) People (Can use tools, throw spider etc at you) Build system: Hammer + nails Nailgun Welder String Build system allows modification to enviroment ie board up windows, weld shut metal doors. Vehicles: Cars Motorbikes Boats Trucks Lorries Combine havester(Also use to get rid of infected grass) Vehicles will drive with standard WASD, though some may contain physics controlled levers. May be taken apart fro stuff (starter motor, engine, wheels, battery, radio). Weapons: Tools Pitchfork Machete Pistol Revolver Rifle Flamethrower(custom built, removes infected grass) Weapons may be combined with string or motors to set traps. Towns: Procedurally generated towns for scanvenging in. Dual hand system: Whilst holding an item, you can press a key and then you can let go, it will hold item in position given it is light enough for one hand and you are close enough, if too far then it will drag/pull it along (may or may not keep relative roatation). Useful when using tools. Wiring system: Will probably be done in angelscript, objects can have inputs and outputs and be wired together, ie laser sensor -> not -> bomb. Required to compete game, the player must build a radio transmitter and transmit coordinates. RE: Project: Penumbra:Last stand - Thomas - 05-28-2010 Sounds like fun! Best of luck! RE: Project: Penumbra:Last stand - nckomodo - 05-28-2010 best of luck to you! you should help document with what you find RE: Project: Penumbra:Last stand - alfie - 05-28-2010 Yeah, it will be fun, if only I could get it to work properly. RE: Project: Penumbra:Last stand - eliasfrost - 05-28-2010 http://www.frictionalgames.com/forum/thread-1956.html RE: Project: Penumbra:Last stand - MassacrMan - 05-29-2010 (05-28-2010, 09:08 PM)nackidno Wrote: http://www.frictionalgames.com/forum/thread-1956.html Lol! RE: Project: Penumbra:Last stand - Felix Atagong - 05-29-2010 Infected grass? I wonder what happens if you smoke it... RE: Project: Penumbra:Last stand - Caterpillar - 06-19-2010 (05-29-2010, 11:39 PM)Felix Atagong Wrote: Infected grass? I wonder what happens if you smoke it... hauhuahuaha |