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JKO's Guide to compiling Penumbra - Printable Version

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+-- Forum: Open Source Collaboration (https://www.frictionalgames.com/forum/forum-27.html)
+--- Forum: Overture (https://www.frictionalgames.com/forum/forum-29.html)
+--- Thread: JKO's Guide to compiling Penumbra (/thread-3592.html)

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RE: JKO's Guide to compiling Penumbra - Ghostik - 11-04-2012

Hello! Excuse me if my post is inaccurate, since I have difficulty with English.
I did everything on the guide, but when compiling Penumbra overture I got a lot of errors, 624 errors.
Also, I wonder what files should be in the folder redist. I have a special edition Penumbra, where all three parts of the game are connected (this edition is sold in Russia).
I use Microsoft Visual Studio Express 2012.
When compiling OALWrapper and HPL engine error occurred. Used an older
version OALWrapper.


RE: JKO's Guide to compiling Penumbra - Dash213 - 08-21-2013

(11-04-2012, 04:01 PM)Ghostik Wrote: Hello! Excuse me if my post is inaccurate, since I have difficulty with English.
I did everything on the guide, but when compiling Penumbra overture I got a lot of errors, 624 errors.
Also, I wonder what files should be in the folder redist. I have a special edition Penumbra, where all three parts of the game are connected (this edition is sold in Russia).
I use Microsoft Visual Studio Express 2012.
When compiling OALWrapper and HPL engine error occurred. Used an older
version OALWrapper.

i managed to solve it, here:
http://www.frictionalgames.com/forum/thread-22527.html


RE: JKO's Guide to compiling Penumbra - Yuhaney - 08-21-2013

Don't bump year old threads.