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[MDL ED] Glitch: hose in the form of a zigzag - Printable Version

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+---- Thread: [MDL ED] Glitch: hose in the form of a zigzag (/thread-36318.html)



Glitch: hose in the form of a zigzag - Flisk - 01-09-2016

Hello everyone. Tell me how you can solve a similar problem? Mesh hose behaved inappropriately if it dragged.

[Image: zig-zag_hose.jpg]

In any case, I leave here the parameters of the body and joints Editor MDL HPL2, which I have applied:

Body flamethrower:
body material: metal
mass: 2
Angular Damping: 0.4
Linear Damping: 0.4
Max Angular Speed: 6
Max Linear Speed: 6
Buyancy density mul: 1

[ ] Blocks sound
[√] Continous collision
[ ] Can attach character
[ ] Pushed by character gr
[ ] Collide character
[√] Collide non character
[ ] Volatile
[√] Use surface effects
[√] Has gravity

Body hose:
body material: Generic_Soft
mass: 0.3
Angular Damping: 0.4
Linear Damping: 0.4
Max Angular Speed: 6
Max Linear Speed: 6
Buyancy density mul: 1

[ ] Blocks sound
[√] Continous collision
[ ] Can attach character
[ ] Pushed by character gr
[ ] Collide character
[√] Collide non character
[ ] Volatile
[√] Use surface effects
[√] Has gravity

Joints:

[ ] Sticky Min Limit
[ ] Sticky Max Limit

Limit Step Count: 5

[√] Collide Bodies
[ ] Breable

Break Force: 0

Max Cone Angel: 20
Max Twist Angel: 20