[SOLVED] Penumbra Collection: Requiem - Crash on exit portal Level 3 Vertical Shaft - Chagal Rezek - 08-08-2010
So. It's the first problem that appears to me.
When I enter on the exit portal of the Level 3, on Requiem, the game simply crash.
Below, my hpl.log.
Code: -------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating resource managers
Misc Creation
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Initializing Graphics Module
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Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 8
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 146782664
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse Vertex
Diffuse Fragment
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG ERROR : "The compile returned an error."
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core/programs/PostEffect_Motion_fp.cg(28) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
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CG: Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
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Initializing Sound Module
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Initializing OpenAL.
Trying to open audio device... Success!
Device name: PulseAudio Software
Number of mono sources: 32
Vendor name: OpenAL Community
Renderer: OpenAL Soft
OpenAL Version Supported: 1.1
EFX: 0
Output Devices:
PulseAudio Software
ALSA Software on default
ALSA Software on HDA Intel [ALC880 Analog] (hw:0,0)
PortAudio Software
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Initializing Penumbra: Requiem
Version $Rev: 3011 $
Date $Date: 2010-02-06 22:43:42 +0000 $
Checking Supported Profiles
Profile CG_PROFILE_VP20 is supported
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Trying to load vertex program!
Success!
WARNING: Could not find language file entry 'PreMenuText'
All set up done, starting game!
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Game Running
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WARNING: Could not find language file entry 'F8'
Loading collada for 'expansion01/maps/level03.dae' took: 1438 ms
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_fence_med'
WARNING: Texture 'lambert9-fx' was not found!
WARNING: Texture 'lambert9-fx' was not found!
WARNING: Texture 'pasted__portal1-fx' was not found!
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Lever 'lever01' loaded state: 2
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: No collider found for 'general_portal_closed.ent'
WARNING: No collider found for 'general_portal_open.ent'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'propellerlarge01'
Loading collada for 'expansion01/maps/level03.dae' took: 1385 ms
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_fence_med'
WARNING: Texture 'lambert9-fx' was not found!
WARNING: Texture 'lambert9-fx' was not found!
WARNING: Texture 'pasted__portal1-fx' was not found!
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Lever 'lever01' loaded state: 2
WARNING: No collider found for 'general_portal_closed.ent'
WARNING: No collider found for 'general_portal_open.ent'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'propellerlarge01'
Loading collada for 'expansion01/maps/level03.dae' took: 1382 ms
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_fence_med'
WARNING: Texture 'lambert9-fx' was not found!
WARNING: Texture 'lambert9-fx' was not found!
WARNING: Texture 'pasted__portal1-fx' was not found!
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Lever 'lever01' loaded state: 2
WARNING: No collider found for 'general_portal_closed.ent'
WARNING: No collider found for 'general_portal_open.ent'
WARNING: No shapes for sub mesh 'propellerShape' with group: ''
ERROR: Couldn't find game element for entity 'propellerlarge01'
WARNING: particle system 0 in antigrav1 does not exist anymore!
WARNING: particle system 1 in antigrav1 does not exist anymore!
WARNING: particle system 2 in antigrav1 does not exist anymore!
WARNING: particle system 0 in antigrav2 does not exist anymore!
WARNING: particle system 1 in antigrav2 does not exist anymore!
WARNING: particle system 2 in antigrav2 does not exist anymore!
WARNING: particle system 0 in antigrav3 does not exist anymore!
WARNING: particle system 1 in antigrav3 does not exist anymore!
WARNING: particle system 2 in antigrav3 does not exist anymore!
WARNING: particle system 0 in antigrav1 does not exist anymore!
WARNING: particle system 1 in antigrav1 does not exist anymore!
WARNING: particle system 2 in antigrav1 does not exist anymore!
WARNING: particle system 0 in antigrav2 does not exist anymore!
WARNING: particle system 1 in antigrav2 does not exist anymore!
WARNING: particle system 2 in antigrav2 does not exist anymore!
WARNING: particle system 0 in antigrav3 does not exist anymore!
WARNING: particle system 1 in antigrav3 does not exist anymore!
WARNING: particle system 2 in antigrav3 does not exist anymore!
Loading collada for 'expansion01/maps/level04.dae' took: 624 ms
WARNING: Texture 'decals_hanging_sewergrowth.jpg' does not have a pow2 size!
Thanks.
RE: Penumbra Collection: Requiem - Crash on exit portal Level 3 Vertical Shaft - jens - 08-08-2010
hmm should be fixed in the 1.1 patch, but maybe something went wrong or patch is incorrect. What you have to do is to open the decals_hanging_sewergrowth.jpg image and resize it to be something even like 256*256 pixels.
RE: Penumbra Collection: Requiem - Crash on exit portal Level 3 Vertical Shaft - Googolplex - 08-08-2010
On Windows version, the 1.1 update works fine.
This file will be overwritten with correct resolution.
RE: Penumbra Collection: Requiem - Crash on exit portal Level 3 Vertical Shaft - Chagal Rezek - 08-13-2010
(08-08-2010, 10:34 AM)jens Wrote: hmm should be fixed in the 1.1 patch, but maybe something went wrong or patch is incorrect. What you have to do is to open the decals_hanging_sewergrowth.jpg image and resize it to be something even like 256*256 pixels.
Thanks.
I resized the decals_hanging_sewergrowth.jpg image to 512x512 and the game worked finely.
Problem solved.
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