[SOLVED]How to generate a map_cache in SOMA? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Development (https://www.frictionalgames.com/forum/forum-82.html) +---- Thread: [SOLVED]How to generate a map_cache in SOMA? (/thread-36380.html) |
[SOLVED]How to generate a map_cache in SOMA? - WALP - 01-12-2016 Nevermind, figured it out myself: Had forgotten that I had ForceCacheLoadingAndSkipSaving set to true. Setting it to false generated a cache for me, along with "preload_cache" and ".nodes" file. //////////////////////////////// Does anybody have information on how to generate a map_cache in SOMA? Also does anyone know if ".nodes" and ".preload_cache" are supposed to be created manually in a text editor, or if they can be generated as well? |