CodeLite won't autocomplete - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-80.html) +---- Thread: CodeLite won't autocomplete (/thread-38932.html) |
CodeLite won't autocomplete - WalkerGod - 02-18-2016 So i followed the steps here: https://wiki.frictionalgames.com/hpl3/3rdparty/codelite In order to get codelite to work when scripting. However, codelite does not seem to recognize any Soma specific things. For instance, typing Light_ or Entity_ does not bring up any code completion options (I've already tried retagging the workspace and using ctrl+space). Please help, this is annoying. RE: CodeLite won't autocomplete - WALP - 02-18-2016 did you also ensure that codelite and SOMA are installed on the same drive? RE: CodeLite won't autocomplete - WalkerGod - 02-18-2016 (02-18-2016, 10:18 PM)WALP Wrote: did you also ensure that codelite and SOMA are installed on the same drive? Yeah, there both on my Secondary E: drive. I'm using Codelite v 9.1.0 and MinGW as the compiler, if that helps. Also, whenever I open a file (any file it seems) and click build project, I get this: C:\Windows\system32\cmd.exe /C E:/MingGW/bin/mingw32-make.exe -j8 SHELL=cmd.exe -e -f Makefile "----------Building project:[ ModOne - Debug ]----------" mingw32-make.exe[1]: Entering directory 'E:/Games/GalaxyClient/Games/SOMA/_src/SomaMods/ModOne' E:/MingGW/bin/g++.exe -o ./Debug/ModOne @"ModOne.txt" -L. -L. -LDebug -O0 g++.exe: error: @ModOne.txt: No such file or directory g++.exe: fatal error: no input files compilation terminated. mingw32-make.exe[1]: *** [Debug/ModOne] Error 1 mingw32-make.exe: *** [All] Error 2 ModOne.mk:76: recipe for target 'Debug/ModOne' failed mingw32-make.exe[1]: Leaving directory 'E:/Games/GalaxyClient/Games/SOMA/_src/SomaMods/ModOne' Makefile:4: recipe for target 'All' failed ====1 errors, 0 warnings==== RE: CodeLite won't autocomplete - WALP - 02-18-2016 Don't know why you would want to build a project. I never build a project, in fact im not even sure what it does. I just edit and save the individual files in codelite. I'm using codelite 9.0, so I cant guarantee that the new version is completely flawless. RE: CodeLite won't autocomplete - WalkerGod - 02-19-2016 (02-18-2016, 11:28 PM)WALP Wrote: Don't know why you would want to build a project. I never build a project, in fact im not even sure what it does. I just edit and save the individual files in codelite. I'm using codelite 9.0, so I cant guarantee that the new version is completely flawless. Hm, well I tried using version 8.5, but the problem persisted. I'll try using 9.0, but don't know if it'll help. FYI, I thought I'd have to build a project at some point, but I guess not. |