Possible Bug - Acid - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Possible Bug - Acid (/thread-4002.html) |
Possible Bug - Acid - bamccaig - 09-09-2010 Spoiler alert: if you don't know which acid that I'm referring to then turn around now. So near the beginning ish of Amnesia I have retrieved the 4 chemicals from the wine cellar and mixed them into the pot in the laboratory. I noticed that even after filling the pot the chemicals remained in place. I returned to the sealed passage way in the entrance hall and used the acid on the biological substance blocking the passage way. It "dissolved", clearing the path. I decided to test whether or not I could refill the chemical mixture pot right away, expecting to need more of the acid in the future. I returned immediately to the laboratory without ever crossing through the now dissolved barrier. In the laboratory, I am unable to place the now empty mixture pot back on the table. I am therefore unable to refill it. OK, fair enough. Not logical, but meh... Defeated, I return to the entrance hall, only to find that the biological barrier has returned. Now I have no acid, cannot make acid, and cannot progress. Is this a bug or am I just doing it wrong? Thanks! RE: Possible Bug - Acid - Creid - 09-09-2010 It's a bug and you need to load a previous autosave. There's no need to backpedal to refill and none of the testers were apparently shrewd enough to try & refill so this bug passed by undetected. RE: Possible Bug - Acid - MulleDK19 - 09-09-2010 It's not just that barrier. It doesn't seem to save the level state at all, like it did in Penumbra. Spoiler below!
RE: Possible Bug - Acid - bamccaig - 09-09-2010 (09-09-2010, 08:17 AM)MulleDK19 Wrote: It doesn't seem to save the level state at all, like it did in Penumbra. Yes, I noticed that too. Spoiler below!
I remember Penumbra doing a pretty great job of remembering the level state. I miss that. I'm guessing that wouldn't be a simple patch though. RE: Possible Bug - Acid - wcer - 09-09-2010 While the path being blocked is clearly a bug I wonder if some of these effects are intentional - a sign of insanity "I'm SURE I moved these boxes before..." RE: Possible Bug - Acid - MulleDK19 - 09-09-2010 (09-09-2010, 02:36 PM)wcer Wrote: While the path being blocked is clearly a bug I wonder if some of these effects are intentional - a sign of insanity "I'm SURE I moved these boxes before..." Nah... RE: Possible Bug - Acid - SlickMcRunFast - 09-12-2010 I ran into the same issue. I'm glad to see others like to go for seconds at the buffet. RE: Possible Bug - Acid - GreyZ - 09-19-2010 Yeah, pretty annoying bug. Good thing autosaves are not overwrited... |