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skyboxes and mat files? - Printable Version

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skyboxes and mat files? - sabrinagsoledad - 03-03-2016

Hi.

Just a few days I start to make new .mat files for the level design. So I Know how to make a texture... and convert it to a dds file (from photoshop plugins). Also to a open the dds in the material editor to make .mat files...
But now I want to create skyboxes. How do i Do that? I have lot of dds files for the sky but in the level editor in level settings in skybox option my textures dont appear. What Im doing wrong? or what else should I do in material editor to make a skybox?

SOLVED! -


RE: skyboxes and mat files? - Mudbill - 03-03-2016

Your dds files must be made as skyboxes. They must be formatted as cube maps using 6 side-by-side textures in one. Look up a tutorial on Google on how to create a cube map skybox and you'll see.


RE: skyboxes and mat files? - Romulator - 03-03-2016

We also have a topic about this on the Frictional Games wiki.

https://wiki.frictionalgames.com/hpl2/tutorials/level_editor/tutorial_7


RE: skyboxes and mat files? - Traggey - 03-03-2016

Moving this thread to the support section, please post in the correct forum in the future, thanks.


RE: skyboxes and mat files? - sabrinagsoledad - 03-03-2016

Im sorry but I already did the mapcube in Photoshop following the guide of wiki. Also I did re-install the dds plugins and I create the cubemap with the "Make sure your settings match mine. Chances are, all you'll need to change is 2D Texture to Cubemap (which will be in the smaller drop menu on the left side)"... and saved it as dds and cubemap. But yet the level editor dont see it.