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Thank you for keeping it difficult - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Thank you for keeping it difficult (/thread-4169.html) |
Thank you for keeping it difficult - suibriel - 09-11-2010 I'm something of an expert when it comes to puzzle games and things, and even I've been stuck a couple of times in Amnesia. I'm happy to say that I doubt many people will be able to get through the game without a few glances of a walkthrough, and that's a good thing! Sure, there are hints scattered about and the level design is slightly obvious, but overall (I'm playing without hints or death hints, though) I'm impressed that Amnesia wasn't totally dumbed down from previous efforts. I've been stuck for various lengths on, Spoiler below!
and Spoiler below!
unt Spoiler below!
and Spoiler below!
Granted these moments in hindsight were only due to my own lack of awareness, but I still giggle at how most people will give up after 2 minutes of not being told what to do. Bravo! Oh, and of course, thank you for a brilliant game. Perhaps a bit too much arse and penis, however. RE: Thank you for keeping it difficult - nofsky - 09-11-2010 The only time I got stuck was Spoiler below!
Everything else was simple and straight forward to me. I Didn't get stuck at any other places. RE: Thank you for keeping it difficult - bblaze - 09-11-2010 The elaborate hinting system nudged me in the right direction most of the time. An example: Spoiler below!
It's very well done by FG - the puzzles were absolutely doable, the hints.. some more subtle than others.. but you always felt smart after you've managed to solve one! RE: Thank you for keeping it difficult - ploppytheman - 09-11-2010 I got stuck a few times but not for that long. I didn't know how to blow up the explosive so I tried throwing a rock at it which apparently worked. Besides that I got stuck looking for the torture rooms for super long because I thought the cells were the torture rooms (I mean they were caked in blood and had sound tubes). The levers for the bridge were a bit odd as well, I thought I was missing a pipe since 2 holes aren't covered and spent 30min LF the last pipe/trying to solve the puzzle when I solved it in 5min the first time but I didn't realize I had. Besides that the gears in the ceiling was stupid. I clicked that stupid gear several times and nothing happened so I was wandering around for another 20min... had to go to youtube to figure that one out sigh... Everything else was complicated but sensible and very well done. RE: Thank you for keeping it difficult - Commando Peach - 09-11-2010 The only time I got legit stuck so much I quit the game was... Spoiler below!
As for the... Spoiler below!
RE: Thank you for keeping it difficult - suibriel - 09-12-2010 Spoiler below!
RE: Thank you for keeping it difficult - Commando Peach - 09-12-2010 Spoiler below!
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