Control Room Bug - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Control Room Bug (/thread-4242.html) |
Control Room Bug - Running Scared - 09-12-2010 Hi I took some screenshots of the bug I'm experiencing see below. I 've tried reloading previous saved games but with no luck. I don't want to start over for this to happen again. (just to scary) Where the weight supposed to be. http://flic.kr/p/8AoAXG Chain stretches across the room through the wall. http://flic.kr/p/8AoAYU Ah.... here is the weight stuck in the wall. http://flic.kr/p/8AkwRR RE: Control Room Bug - Spiegelman - 09-13-2010 (09-12-2010, 07:33 PM)Running Scared Wrote: HiHave you tried leaving and re-entering the Control Room? There is a problem with the save states of individual rooms (all objects/doors in default positions) and it may revert the weights back to their normal positions. RE: Control Room Bug - Thomas - 09-13-2010 Something as glitched badly. You will need to load a save game before entering the control room. RE: Control Room Bug - Running Scared - 09-13-2010 Thanks for the feedback Yes I've tried re-entering the Control Room, it defaults two of the weights back to original positions but the first one still remains stuck, my saved games only go back to the start of the cistern and when I load that saved game the weight is still stuck, I've even tried throwing box's at the stuck weight but that didn't work lol. I'm thinking my saved games maybe corrupt, if so I'll have to re-start the game. RE: Control Room Bug - MulleDK19 - 09-13-2010 (09-13-2010, 03:16 PM)Running Scared Wrote: Thanks for the feedback You could change the script to add an impulse to the weight in the OnEnter() function. RE: Control Room Bug - Running Scared - 09-13-2010 (09-13-2010, 03:19 PM)MulleDK19 Wrote:(09-13-2010, 03:16 PM)Running Scared Wrote: Thanks for the feedback If you could point me in the right area. I've looked at the "17_control_room.hps" and found The OnEnter() function but I have no knowledge how to add an impulse in the script. Thanks in advance RE: Control Room Bug - MulleDK19 - 09-13-2010 (09-13-2010, 05:42 PM)Running Scared Wrote:(09-13-2010, 03:19 PM)MulleDK19 Wrote:(09-13-2010, 03:16 PM)Running Scared Wrote: Thanks for the feedback You have to find the name of the weight, by looking at the .map file. I'm not sure what the name of the weight model actually is... But these entities has something to do with chains/weights, at least. You could apply an impulse to all of them. Ton_Chain01_End_Left Ton_Chain02_End_Left Ton_Chain03_End_Left Mount_Chain03_Start_Left Mount_Chain02_Start_Left Wheel_Chain01_End_Left Wheel_Chain03_End_Left Wheel_Chain02_End_Left Ton_Chain01_End_Right Ton_Chain02_End_Right Ton_Chain03_End_Right Mount_Chain03_Start_Right Mount_Chain02_Start_Right Then on a line in the OnEnter() function, you'd do something like Code: AddPropImpulse("Wheel_Chain01_End_Left", 100, 0, 0, "World") Function syntax: Code: AddPropImpulse(string &in asName, float afX, float afY, float afZ, string &in asCoordSystem) RE: Control Room Bug - Running Scared - 09-13-2010 Thanks for all the help I've fixed it In the 17_control_room.map I was able to move the world location of the Mount_Chain03_Start_Left and Ton_Chain03_End_Left just enough to put it back in the room. Cheers, Now I can keep on running scared |