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Amnesia: The Dark Descent Full Walkthrough 3/3 - Adeno - 09-13-2010 UPDATED FULL WALKTHROUGH NOW AVAILABLE HERE -> GameFaqs - Amnesia: The Dark Descent ***************************** XXIII. Making Agrippa's Tonic ***************************** ---- Nave ---- Congratulations! You've just gone through another thrilling chase! Now it's time to make Agrippa's Tonic. Move forward. There's a note on the left and a tinderbox. Grab it and read the note. Daniel will faint and remember about the people he actually caused to suffer. In this vivid flashback, go ahead and keep moving forward to the houses. After regaining consciousness, move forward and go through the door. The castle is becoming more filled with the red organic matter. Continue on and go through another door. We're now back to the area where we crawled out of a well. There's a tinderbox on top of the well, grab it. Move forward. The door to our left is blocked by rocks. Continue forward and open the door. There's a lot of red organic matter on the ground. Run and then jump forward, then quickly crouch to pass under the wood. Go through the door. We're now back to the spiral stairs. Keep moving to reach the bottom. Remove the barrel blocking the door and go through. Be careful of the red organic stuff. After entering, look to the right. Remember the Laboratory? Now it's open! Go inside the Laboratory. The shelf on left side has a tinderbox, grab it. ************************************************************************** Mixing Agrippa's Tonic Solution: Inside the Laboratory are three scientific tools. One on the left, one in the middle, and one on the right. Go to the device on the right. Open your inventory and use the Glass Jar of Blood on it. Turn the valve. When it's done being heated, grab the jar to have the Incomplete Tonic. Next, go to the device in the middle. It has a lever, and the square part of the device can be opened. Open this. Open your inventory and put the Remains inside this square thing. Close the square thing. Open your inventory and use the Incomplete Tonic on the square thing. Now pull the lever. Grab the Incomplete Tonic afterwards. For the last part, let's go to the device on the left. Open your inventory and choose the Incomplete Tonic. Use it on the device. Next, open your inventory and choose the Poison Gland and use it on the device. Now turn the crank on top of the device until it squishes the Poison Gland. Congratulations! You have finally made Agrippa's Weyer's Tonic! Grab it! *************************************************************************** Exit the room and continue forward. Go through the door and down the stairs so that we can see Agrippa again. He will tell you that the Laboratory might be accessible now. Of course we've been there already. Wait a bit and he'll tell you that you can feed him the tonic and you can decapitate him afterwards so you could take his still living head with you to fight Alexander. Open your inventory, choose Weyer's Tonic, and use it on Agrippa. Now turn left and move through the new hole because we'll need to find the saw to cut off Agrippa's head. In the new room, go to the shelf and grab the Bone Saw. Exit the room through the hole and go to Agrippa. Use the Bone Saw on him! After cutting, pick his head up from the ground. Turn right and head straight. Go through the door, we're going back to the Chancel where we got ambushed the first time. Go through the door to get into the Chancel. ************************ XXIV. Assembling The Orb ************************ ------- Chancel ------- Go up the stairs. Crouch and turn off your lantern. Go through the door. We're now finally in the Chancel. There are bluegreen flames lighting up the area. This was the part where we got ambushed. Move forward and you'll notice that there are three interconnected bridges. The one to the right has been broken already, although it was accessible during an earlier part of the game. It was an optional extra trip. In front of us, we have bridges that lead to doors to the left and to the front. The door to the left leads to some machine parts while the front door leads to the magically blocked path. From where we are, cross the bridge and reach the center. We need to go to the room to the left, so turn left and move forward. You might suddenly see a monster shambling towards you coming from the room. At this point, run back to where we started and go through the door and down the stairs. Wait a minute or two and then go back up. When it's safe, cross the bridge again up to the middle, turn left and move towards the door. Enter the room. In the room, there's a shelf in front of you that has a tinderbox and a Bucket of Tar. Grab them. On the table is a note, read it. The note is part of Daniel's diary. Daniel contemplates about how he has killed lots of people in an attempt to save his own life. He feels like he's become a very horrible man and he feels guilty. After reading, grab a rock in the room and go downstairs. It's a room with machinery, in the middle are gears. The corner in the far right is a good hiding place in case of a monster attack. Throw the rock into the gears to make the machine stop. Be sure you're a little bit far away since some debris might hit and hurt you. After this, go back up the stairs and open the door. If there's a monster here, close the door and run back down to the machine room and hide in the corner where it is safe. Anyway, if you don't encounter a monster, just cross the bridge back to the middle part and turn left. We are now going to the room with the magical barrier. Move forward and enter the room. Inside the room, in front of us is the weakened magical barrier, but it's still there. If you try to touch it, you'll get hurt. Look to the left side of the room. There's a an orb receptacle. Open your inventory and use the Bucket of Tar on the receptacle. Now, put all six pieces of the orb in the receptacle. Watch as the orb absorbs the power of the magic barrier! Run through the passage and enter the door to the Inner Sanctum! ******************** XV. Facing Alexander ******************** ------------- Inner Sanctum ------------- Continue running down the stairs! As soon as you reach the ground, pull down the lever on the pillar to your left! You'll notice that the entrance on the left side will open so go through it. You'll finally reach a room. In front of you is a table with a note, to the left is a weird circle on the ground, and to the right is an altar. Read the note on the table. This is another one of Daniel's pages of the diary. In it, Daniel expresses his anger towards Alexander because he was used by him and turned into a murderer. Daniel couldn't take this anymore so he really wants revenge. Turn to the right and touch the pointy altar thing. It'll prick you and the lights will die. Turn around and go to wall with the weird circle. The two candles beside it will die. Stand near the center of the circle, then light up both candles again. Be fast about it because the candles will be blown out in a matter of moments if you don't do this. Exit the room and head straight to the next room right in front of you. To the left is another alter, and to the right is another weird circle. Touch the altar to let it prick you, then stand on the weird circle and the two candles will die again. Light them up fast. The entire area will start to be filled with the red organic matter. Exit the room and look to the right. Suddenly, the big door is now open! Go through it and enter the door into the Orb Chamber! ----------- Orb Chamber ----------- The Orb Chamber is a medium sized circular room. Around it are three pylons that channel magic, while in the center is a portal. At the far end of the Chamber is the old and naked Alexander, floating in the air as he is protected by blue magical flames. Now is the time for you to decide which endings you'd like to see. There are three endings, just follow the specific steps below to see the ending that you like. *************************************************************************** Getting The Normal Ending: As soon as you enter this room, grab the pylon in front of you that is channeling magic. Move around to find the direction where you can push it. If you are facing front, just grab this pylon and move left. It will be pushed to the left and fall over. You'll suddenly move slower, but this is ok. Next, go to the pylon on the left. For the sake of reference, use the same view from where you pushed the first pylon over. In this case, if you're facing the pylon on the left, it should be shooting out magic going to the right. Grab it and push it forward to make it fall. Go to the last remaining pylon to the right. Face it. It should be shooting magic to the left. Grab it and push it to to front. Watch as poor Alexander's plans are crushed and he gets annihilated! Congratulations, you have just finished one of the most horrifying games in gaming history! *************************************************************************** *************************************************************************** Getting The Bad Ending: Now that you're inside the Orb Chamber, simply do nothing. That's it. Let Alexander do his thing. After a few minutes, he will succeed in going through the portal, leaving you to die. Congratulations, although this ending sucks, you have just finished one of the most horrifying games in gaming history! *************************************************************************** *************************************************************************** Getting The Good Ending: Go to the middle of the room where the pylons are channeling their magic to the center. This is the spot where the portal is going to open up. We need to wait for the portal to be fully open. You'll know that it is fully open when it becomes big and blue. At this point, open your inventory and use Agrippa's head on it. Watch as Alexander's plans are foiled and he gets annihilated! Congratulations, you have just finished one of the most horrifying games in gaming history with the best possible ending! *************************************************************************** *************************************************************************** Part 3 *************************************************************************** ****** Extras ****** *************************************************************************** Extra Ending: At the part where you get ambushed by the monsters in the Chancel, you'll be trapped in a cell and Alexander will talk to you via telepathy. While in the cell, pull the bare wooden bed and push it near the broken iron bar. Jump on top of the bed, crouch, and don't do anything. Wait around 6 to 7 minutes and you'll start hearing the voices of the previously tortured prisoners. You'll eventually die and Alexander will thank you for your death. *************************************************************************** *************************************************************************** Extra Room in The Chancel: When you get to the part where you first meet Agrippa in the Nave, instead of looking for the orbs right away, go to the Chancel. You'll get a flashback. Just be careful because a monster might be wandering around. When it's safe, go back into the main Chancel room. In front of you will be four interconnected bridges. The three lead to rooms. The left room is an equipment room, the middle room has the path that is blocked by a magic barrier, while the room on the right contains some extra supplies and looks like it has an altar. Later in the game, you will not be able to access the room in the right because the bridge would have been destroyed by the dying castle. ************************************************************************** ************************************************************************** Extra Content: Go to Program Files\Amnesia - The Dark Descent\redist folder. Find super_secret.rar. This file can be opened by programs such as WinRAR, WinZIP, or 7Zip. Try to extract it. It will ask for a password. Copy and paste this password: lke271tyr299odn314 The password is actually assembled. Each part of them, lke271, tyr299, and odn314 are given at the end of the credits when you finish a game. You get one of these depending on the type of ending you get. * If you downloaded your game from Steam and you don't see the file called super_secret.rar in the redist folder, they say you just have to restart steam and Amnesia will be updated with the file. The super_secret.rar file contains concept art, designs, documents, and videos involved in the game's development. *************************************************************************** *************************************************************************** Part 4 *************************************************************************** ---------------------- Copyright Information: ---------------------- I wrote this guide so that people can use it for FREE. You can post this FAQ in any website as long as people can access it for FREE. Copyright 2009 - 9999 Adenosine RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - NGW - 09-13-2010 Nice work..but did this really need to be split into 3 separate threads? RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Tanshaydar - 09-13-2010 (09-13-2010, 05:01 PM)NGW Wrote: Nice work..but did this really need to be split into 3 separate threads? Maybe character limit reached? RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Adeno - 09-13-2010 Unfortunately yeah, I guess it was too long and had to be split lol, anyway it'll be on GameFaqs soon so it'll be on one good page, have fun RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Adeno - 09-13-2010 Hi again! I just wanted everyone to know that the full walkthrough is now available on the GameFaqs Amnesia. Have fun FULL WALKTHROUGH NOW AVAILABLE HERE -> GameFaqs - Amnesia: The Dark Descent RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Dark Knight - 09-14-2010 Nice work! BUT about Extra Ending: is it really Final ending of game? (i mean after that you can see titles?????) RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Adeno - 09-14-2010 (09-14-2010, 02:16 PM)Dark Knight Wrote: Nice work! Thanks! About the extra ending well.... Spoiler below!
RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Mephisto - 09-14-2010 Thanks a lot for this! It's very well written! RE: Amnesia: The Dark Descent Full Walkthrough 3/3 - Adeno - 09-14-2010 Thank you very much for the appreciation lol! Anyway the faq's been updated on the GameFaqs page (v1.1), I won't be updating the faq here since it'll be too messy (added some stuff and fixed errors on the main file) so I just added a link at the top of the original I posted here pointing to the faq. Have fun and keep the horror alive |