How To Lock a Chest? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: How To Lock a Chest? (/thread-4465.html) |
How To Lock a Chest? - theDARKW0LF - 09-17-2010 I'm baaaack! And before you finish the sentence for me, Yes! I have run into another scripting issue! Well, maybe not an "issue", but a "roadblock" in my level design that involves a script. /end rambling ANYWAYS, as you can see from the topic, I need to know how to lock a chest. As they are not like doors where you can check in that handy little box to lock it, I am assuming you need to script it in, and that's where you come in! Hilfe! Please? RE: How To Lock a Chest? - jens - 09-17-2010 SetLeverStuckState("name_of_lever", 1, false); I think it is 1, it could be -1. 1 is either that the chest will be "locked closed" or it will be "locked open" so if it is open, then change to -1 instead. Yes, the chests are actually levers so you have to fake a little bit to make them behave like locked doors. RE: How To Lock a Chest? - theDARKW0LF - 09-17-2010 Ok, I'll try it out, thanks for your quick response! And might I say what an amazing game you guys have made, it's just so different from the rest, in a good way! EDIT: Lol, I feel so stupid, but what exactly do I enter the string under? EDIT2: Oops, nevermind, I keep forgetting about the all-important "OnStart". EDIT3: Yeah 1 makes it stuck open, so -1 must be to keep it stuck closed. Thanks again |