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Quick-start custom level - Printable Version

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Quick-start custom level - Alienchild - 09-20-2010

I remember reading somewhere that you could test a level without having to start up Amnesia and go to the custom story section, but now that I wanted to test it I can't remember where the instructions were... I would appreciate it if someone could point me in the right direction. Perhaps we can launch a mod using arguments to the amnesia.exe? It would be fantastic if we could do for instance "amnesia.exe cust=NameOfCustFolder", which means we could create our own shortcuts and whatnot.


RE: Quick-start custom level - gosseyn - 09-20-2010

http://hpl2.frictionalgames.com/amnesia:devenvguide


RE: Quick-start custom level - Alienchild - 09-20-2010

Thank you very much gosseyn Smile