[LVL ED] Light Rays - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [LVL ED] Light Rays (/thread-47927.html) |
Light Rays - goodcap - 05-23-2016 Does anyone know a custom story or full conversion mod that has the light rays nailed down? It's quite tough to get them look nice so i'd like to take a look at some...and perhaps...steal their creation RE: Light Rays - Darkfire - 05-23-2016 There was one... I'm not sure I remember the name right... I think it was AMNESIA THE DARK DESCENT Spoiler below!
RE: Light Rays - goodcap - 05-23-2016 (05-23-2016, 02:12 PM)Darkfire Wrote: There was one... I'm not sure I remember the name right... I think it was AMNESIA THE DARK DESCENT Oh you, and your cheeky banter! Thanks RE: Light Rays - Slanderous - 05-23-2016 I usually use the ones from the original game. I export the rays via the editor, and import them on my maps. RE: Light Rays - Darkfire - 05-23-2016 You can do that ? How ? Would be hella useful. Just to be clear, I'm not big on copying stuff from FG. But light rays is something really, really tough to do properly. RE: Light Rays - goodcap - 05-23-2016 (05-23-2016, 06:02 PM)Darkfire Wrote: You can do that ? How ? Would be hella useful. 1. Open a Amnesia: TDD map in the level editor. 2. Click on the entity/static object/particle etc that you would like to use. (hold shift to click multiple) 3.Go to: "FILE" in the top left corner while having everything selected. 4. Click on "EXPORT SELECTION" and give it a name and save it. (can be anything and anywhere) 5. Go to the level that you are creating/or going to create. 6. Again go to "FILE" and click on "IMPORT OBJECTS". Pick the file that you've saved and there you go! 7. You might have to look for the exported objects because they spawn at the exact same location. Have fun RE: Light Rays - Darkfire - 05-23-2016 Wow. I have been dabbling in the level editor for 3 years and haven't found that option. Cheers EDIT: Going back on topic, if you want to copy them, there were some badass rays in the 11_study map. RE: Light Rays - Slanderous - 05-23-2016 (05-23-2016, 06:02 PM)Darkfire Wrote: You can do that ? How ? Would be hella useful. Yeah, I do it the exact same way as Goodcap explained. It makes life SO MUCH EASIER. RE: Light Rays - Daemian - 05-23-2016 And you can group them on a compound to rotate them together. (pressing B) RE: Light Rays - Darkfire - 05-24-2016 This one I know. It's useful for making libraries |