How to make locked door and key that opens it. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: How to make locked door and key that opens it. (/thread-4850.html) |
How to make locked door and key that opens it. - LoneWolf - 09-30-2010 I dont know how and please tell me what i would write. Thanks. RE: How to make locked door and key that opens it. - trancedj - 09-30-2010 Take a look at: http://hpl2.frictionalgames.com/tutorials RE: How to make locked door and key that opens it. - HakePT - 09-30-2010 (09-30-2010, 05:12 PM)LoneWolf Wrote: I dont know how and please tell me what i would write. This has been addressed a thousand times and is in the tutorial section as a video. RE: How to make locked door and key that opens it. - fantino - 09-30-2010 It doesn't work for me. Any idea //////////////////////////// // Run first time starting map void OnStart() { AddUseItemCallback("", "awesomekey_1", "mansion_1", "UsedKeyOnDoor", true); } void UsedKeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("mansion_1", false, true); PlaySoundAtEntity("", "unlock_door", "mansion_1", 0, false); RemoveItem("awesomekey_1"); } //////////////////////////// // Run when entering map void OnEnter() { } //////////////////////////// // Run when leaving map void OnLeave( { } RE: How to make locked door and key that opens it. - HakePT - 09-30-2010 void OnStart() { AddUseItemCallback("", "awesomekey_1", "mansion_1", "UsedKeyOnDoor", true); --> is your key named "awesomekey_1"? The door name must be "mansion_1" as well. } void UsedKeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("mansion_1", false, true); --> again door name "mansion_1"? PlaySoundAtEntity("", "unlock_door", "mansion_1", 0, false); RemoveItem("awesomekey_1"); --> just to remove the key from inventory after it is used, key name "awesomekey_1" } Check the tutorial video on making doors. If you follow step by step you can't go wrong. RE: How to make locked door and key that opens it. - fantino - 09-30-2010 I've done everything like in the video. That's why i don't understand. edit: I've found the problem. The extension of my folder was .hps.hps instead of .hps ! It works now! Youhou! Anyway thank you! |