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Frictional games needs dynamic sound for the next game! - Printable Version

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Frictional games needs dynamic sound for the next game! - Cookieeater - 10-03-2010

Would seriously improve the immersion in my opinion.
http://youtube.com/watch?v=FyhZWUdlr1c

http://www.youtube.com/watch?v=EmIKDzEpnH0

There are some demos off it on this site:
http://www.zenprobe.com/phya/


RE: Frictional games needs dynamic sound for the next game! - Deu sex - 10-03-2010

(10-03-2010, 08:04 AM)Cookieeater Wrote: Would seriously improve the immersion in my opinion.
http://youtube.com/watch?v=FyhZWUdlr1c

http://www.youtube.com/watch?v=EmIKDzEpnH0

There are some demos off it on this site:
http://www.zenprobe.com/phya/

?

they are dynamic sounds !!!!!


RE: Frictional games needs dynamic sound for the next game! - eliasfrost - 10-03-2010

Both Penumbra and Amnesia uses a similar system, I remember reading about it a very, very long time ago before Overture was released. Sure, it may not be as good but it is still there.


RE: Frictional games needs dynamic sound for the next game! - jens - 10-03-2010

Yeah we already do that except the synthetic part, has been doing so since 2006. What would make the best improvement would be a complete overhaul of the base sounds use for our system, as it has only been tweaked a little for each game (it takes quite a bit of time making all the sounds for it). As I think is very clear in the videos is that as soon as you go into sounds that are generated or when you manipulate samples sounds too much it sounds very artificial and strange, do not think that would really make for a good horror atmosphere either.


RE: Frictional games needs dynamic sound for the next game! - CHANCEPHOENIX - 10-03-2010

Sound is good as it is ....but yeah , It`s good to stay openminded for improvements.


RE: Frictional games needs dynamic sound for the next game! - Sexbad - 10-03-2010

I think there should be a rubber Utah Teapot in your next game.


RE: Frictional games needs dynamic sound for the next game! - Frontcannon - 10-03-2010

Liquorice. Amnesia definitely missed some Liquorice. Rolleyes


RE: Frictional games needs dynamic sound for the next game! - hollowleviathan - 10-05-2010

(10-03-2010, 12:22 PM)jens Wrote: when you manipulate samples sounds too much it sounds very artificial and strange, do not think that would really make for a good horror atmosphere either.

I smell Scifi/horror. Turns those problems into features!