Door Message Problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Door Message Problem (/thread-5157.html) |
Door Message Problem - house - 10-22-2010 I made a locked door in my level. I make it say something when its locked. When its unlocked, and you hold the door down to open and close the door, it still says the message! I really don't want it to say it anymore when the door is unlocked. Can anyone fix this? This is the code in the script to make the door say the message when locked: Code: void InteractClosedDoor(string &in asEntity) Please help. RE: Door Message Problem - Pandemoneus - 10-22-2010 Code: void InteractClosedDoor(string &in asEntity) RE: Door Message Problem - house - 10-23-2010 (10-22-2010, 09:39 PM)Pandemoneus Wrote: Thanks! This works! |