[SCRIPT] AddDiary issue - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] AddDiary issue (/thread-51675.html) |
AddDiary issue - Slanderous - 07-27-2016 I'm planning to add a diary via script at a certain point in my mod, so I used this function: Code: void AddDiary(string& asNameAndTextEntry, string& asImage); The problem is that not only the text is not being shown, but also the background image doesn't load up. Here's the script I have for the diary: PHP Code: AddDiary("Diary_CH00L01_1", "bg_letter.tga"); And here are the entries in .lang file (journal category): PHP Code: <Entry Name="Diary_CH00L01_1_Name1">Test</Entry> Any ideas? RE: AddDiary issue - Mudbill - 07-27-2016 Do you have both the bg_letter_large.tga and bg_letter_icon.tga files? Referring to this: https://www.frictionalgames.com/forum/thread-25026.html RE: AddDiary issue - Slanderous - 07-28-2016 (07-27-2016, 11:18 PM)Mudbill Wrote: Do you have both the bg_letter_large.tga and bg_letter_icon.tga files? Yeah. They are where they're supposed to be. RE: AddDiary issue - Mudbill - 07-28-2016 Well in that case I don't think you're supposed to include .tga in your script. Make sure they are also located within the scope of your resources.cfg. RE: AddDiary issue - Slanderous - 07-28-2016 (07-28-2016, 01:01 AM)Mudbill Wrote: Well in that case I don't think you're supposed to include .tga in your script. Make sure they are also located within the scope of your resources.cfg. Okay, will do that when I'm able to. Edit: While I was able to solve the first issue with Romulator's help, the image still doesn't show up. I got rid of the .tga extension, and "graphics" is visible in my resources. Edit 2: The issue has now been resolved. Thanks to Romulator and Mudbill for the help |