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segmentation fault Linux Mint - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +---- Forum: Linux - ATDD (https://www.frictionalgames.com/forum/forum-32.html) +---- Thread: segmentation fault Linux Mint (/thread-5200.html) |
segmentation fault Linux Mint - tdcarlo - 10-28-2010 I'm trying to run the demo. It ran once and then stopped. I'm posting below what happens when I run the launcher.....I would appreciate any help. thanks in advance AmnesiaDemo/Launcher.bin Pre-Sort quadro fx geforce fx geforce gt geforce gts geforce gt2s geforce gtx geforce xpress geforce mobile intel® series express chipset family graphics media accelerator radeon radeon hd amd mesa Post-Sort mobile intel® series express chipset family graphics media accelerator quadro fx geforce fx geforce gt geforce gts geforce gt2s geforce gtx geforce xpress radeon hd geforce radeon amd mesa Segmentation fault RE: segmentation fault Linux Mint - jens - 10-28-2010 Please post the hpl.log that you find in ~/.frictionalgames/amnesia/ RE: segmentation fault Linux Mint - tdcarlo - 10-28-2010 (10-28-2010, 06:22 AM)jens Wrote: Please post the hpl.log that you find in ~/.frictionalgames/amnesia/ here it is thanks Version 1.10 -------- THE HPL ENGINE LOG ------------ Engine build ID 20100930233707 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos ![]() Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce 9500 GT/PCI/SSE2/3DNOW! Version: 2.1.2 NVIDIA 173.14.22 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 3 2010 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. PulseAudio Software(OpenAL default) 1. ALSA Software on default 2. ALSA Software on HDA ATI SB [ALC892 Analog] (hw:0,0) 3. ALSA Software on HDA ATI SB [ALC892 Digital] (hw:0,1) 4. OSS Software 5. PortAudio Software Trying to open device 'PulseAudio Software'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- - DEMO VERSION - -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 1257 ms Entities: 195 ms Compilation: 1 ms Total: 1459 ms Meshes created: 28 Bodies created: 5 -------- Loading complete --------- Setting profile: 'troy' Path: '/home/judy/.frictionalgames/Amnesia/MainDemo/troy/' Saving main config. Saving user config. -------- Loading map 'demo_00_rainy_hall.map' --------- Cache Loading: 2155 ms Entities: 2102 ms Compilation: 19 ms Total: 4327 ms Meshes created: 138 Bodies created: 44 -------- Loading complete --------- Saving main config. Saving user config. -------- BEGIN SAVE TO: /home/judy/.frictionalgames/Amnesia/MainDemo/troy/AutoSave_RainyHall_2010_10_27_19_6_14_0.sav --------- WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_2 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_8 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_8 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_8 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_8 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_9 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_9 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_9 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_9 does not exist anymore! WARNING: particle system 0 in candlestick_wall_10 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_10 does not exist anymore! WARNING: particle system 0 in chandelier_simple_5 does not exist anymore! WARNING: particle system 1 in chandelier_simple_5 does not exist anymore! WARNING: particle system 2 in chandelier_simple_5 does not exist anymore! WARNING: particle system 3 in chandelier_simple_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_3 does not exist anymore! WARNING: particle system 1 in candlestick_floor_3 does not exist anymore! WARNING: particle system 2 in candlestick_floor_3 does not exist anymore! WARNING: particle system 3 in candlestick_floor_3 does not exist anymore! WARNING: particle system 4 in candlestick_floor_3 does not exist anymore! WARNING: particle system 0 in candlestick_floor_4 does not exist anymore! WARNING: particle system 1 in candlestick_floor_4 does not exist anymore! WARNING: particle system 2 in candlestick_floor_4 does not exist anymore! WARNING: particle system 3 in candlestick_floor_4 does not exist anymore! WARNING: particle system 4 in candlestick_floor_4 does not exist anymore! WARNING: particle system 0 in candlestick_floor_6 does not exist anymore! WARNING: particle system 1 in candlestick_floor_6 does not exist anymore! WARNING: particle system 2 in candlestick_floor_6 does not exist anymore! WARNING: particle system 3 in candlestick_floor_6 does not exist anymore! WARNING: particle system 4 in candlestick_floor_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_7 does not exist anymore! WARNING: particle system 1 in candlestick_floor_7 does not exist anymore! WARNING: particle system 2 in candlestick_floor_7 does not exist anymore! WARNING: particle system 3 in candlestick_floor_7 does not exist anymore! WARNING: particle system 4 in candlestick_floor_7 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_10 does not exist anymore! WARNING: particle system 1 in candlestick_floor_10 does not exist anymore! WARNING: particle system 2 in candlestick_floor_10 does not exist anymore! WARNING: particle system 3 in candlestick_floor_10 does not exist anymore! WARNING: particle system 4 in candlestick_floor_10 does not exist anymore! WARNING: particle system 0 in candlestick_floor_11 does not exist anymore! WARNING: particle system 1 in candlestick_floor_11 does not exist anymore! WARNING: particle system 2 in candlestick_floor_11 does not exist anymore! WARNING: particle system 3 in candlestick_floor_11 does not exist anymore! WARNING: particle system 4 in candlestick_floor_11 does not exist anymore! WARNING: particle system 0 in candlestick_floor_12 does not exist anymore! WARNING: particle system 1 in candlestick_floor_12 does not exist anymore! WARNING: particle system 2 in candlestick_floor_12 does not exist anymore! WARNING: particle system 3 in candlestick_floor_12 does not exist anymore! WARNING: particle system 4 in candlestick_floor_12 does not exist anymore! WARNING: particle system 0 in candlestick_floor_13 does not exist anymore! WARNING: particle system 1 in candlestick_floor_13 does not exist anymore! WARNING: particle system 2 in candlestick_floor_13 does not exist anymore! WARNING: particle system 3 in candlestick_floor_13 does not exist anymore! WARNING: particle system 4 in candlestick_floor_13 does not exist anymore! WARNING: particle system 0 in candlestick_floor_14 does not exist anymore! WARNING: particle system 1 in candlestick_floor_14 does not exist anymore! WARNING: particle system 2 in candlestick_floor_14 does not exist anymore! WARNING: particle system 3 in candlestick_floor_14 does not exist anymore! WARNING: particle system 4 in candlestick_floor_14 does not exist anymore! WARNING: particle system 0 in candlestick_floor_15 does not exist anymore! WARNING: particle system 1 in candlestick_floor_15 does not exist anymore! WARNING: particle system 2 in candlestick_floor_15 does not exist anymore! WARNING: particle system 3 in candlestick_floor_15 does not exist anymore! WARNING: particle system 4 in candlestick_floor_15 does not exist anymore! WARNING: particle system 0 in candlestick_floor_16 does not exist anymore! WARNING: particle system 1 in candlestick_floor_16 does not exist anymore! WARNING: particle system 2 in candlestick_floor_16 does not exist anymore! WARNING: particle system 3 in candlestick_floor_16 does not exist anymore! WARNING: particle system 4 in candlestick_floor_16 does not exist anymore! WARNING: particle system 0 in candlestick_floor_17 does not exist anymore! WARNING: particle system 1 in candlestick_floor_17 does not exist anymore! WARNING: particle system 2 in candlestick_floor_17 does not exist anymore! WARNING: particle system 3 in candlestick_floor_17 does not exist anymore! WARNING: particle system 4 in candlestick_floor_17 does not exist anymore! WARNING: particle system 0 in candlestick_floor_18 does not exist anymore! WARNING: particle system 1 in candlestick_floor_18 does not exist anymore! WARNING: particle system 2 in candlestick_floor_18 does not exist anymore! WARNING: particle system 3 in candlestick_floor_18 does not exist anymore! WARNING: particle system 4 in candlestick_floor_18 does not exist anymore! WARNING: particle system 0 in candlestick_floor_19 does not exist anymore! WARNING: particle system 1 in candlestick_floor_19 does not exist anymore! WARNING: particle system 2 in candlestick_floor_19 does not exist anymore! WARNING: particle system 3 in candlestick_floor_19 does not exist anymore! WARNING: particle system 4 in candlestick_floor_19 does not exist anymore! WARNING: particle system 0 in candlestick02_2 does not exist anymore! WARNING: particle system 0 in candlestick_floor_5 does not exist anymore! WARNING: particle system 1 in candlestick_floor_5 does not exist anymore! WARNING: particle system 2 in candlestick_floor_5 does not exist anymore! WARNING: particle system 3 in candlestick_floor_5 does not exist anymore! WARNING: particle system 4 in candlestick_floor_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_8 does not exist anymore! WARNING: particle system 1 in candlestick_floor_8 does not exist anymore! WARNING: particle system 2 in candlestick_floor_8 does not exist anymore! WARNING: particle system 3 in candlestick_floor_8 does not exist anymore! WARNING: particle system 4 in candlestick_floor_8 does not exist anymore! WARNING: particle system 0 in candlestick_floor_9 does not exist anymore! WARNING: particle system 1 in candlestick_floor_9 does not exist anymore! WARNING: particle system 2 in candlestick_floor_9 does not exist anymore! WARNING: particle system 3 in candlestick_floor_9 does not exist anymore! WARNING: particle system 4 in candlestick_floor_9 does not exist anymore! -------- END SAVE --------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 1179 ms Entities: 173 ms Compilation: 0 ms Total: 1357 ms Meshes created: 28 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 54.662250 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxDemoEnd' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------| RE: segmentation fault Linux Mint - Urkle - 10-28-2010 Can you attach the launcher.log as well? RE: segmentation fault Linux Mint - tdcarlo - 10-28-2010 Here you go thanks -------- THE HPL ENGINE LOG ------------ Engine build ID 20100930233707 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. PulseAudio Software(OpenAL default) 1. ALSA Software on default 2. ALSA Software on HDA ATI SB [ALC892 Analog] (hw:0,0) 3. ALSA Software on HDA ATI SB [ALC892 Digital] (hw:0,1) 4. OSS Software 5. PortAudio Software Trying to open device 'ALSA Software on default'... Success! Number of mono sources: 32 Streaming setup: 2 Buffers x 524288 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- RE: segmentation fault Linux Mint - Urkle - 10-28-2010 Have you recently changed anything else on your system? like video card drivers? (I noticed you were running a rather old (173) version of the nvidia drivers where as the current is v 260.19.12)) Can you check the file permissions of the ~/.frictionalgames/Amnesia folder and files with it. Code: ls -lR ~/.frictionalgames/Amnesia/ If files are not all owned by you change the owner. Then try completely removing the ~/.frictionalgames/Amnesia/ folder. RE: segmentation fault Linux Mint - tdcarlo - 10-29-2010 Deleting the folder did the trick....yes I did update the driver right before I posted the launcher log... thank you for the help (10-28-2010, 11:27 PM)Urkle Wrote: Have you recently changed anything else on your system? like video card drivers? (I noticed you were running a rather old (173) version of the nvidia drivers where as the current is v 260.19.12)) |