Custom Sound Effect Not Directional... - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom Sound Effect Not Directional... (/thread-52847.html) |
Custom Sound Effect Not Directional... - 13irth - 10-11-2016 Answer: Sound must be mono for it to work directionally. Thanks to Kurton and Mudbill for le helpz. I made a custom sound effect and did this: void OnEnter() { PlaySoundAtEntity("", "ticktock.snt", "clocksound", 0.0f, false); } My SNT file: <SOUNDENTITY> <SOUNDS> <Main> <Sound File="ticktock.ogg" /> </Main> </SOUNDS> <PROPERTIES Volume="1" MinDistance="0.5" MaxDistance="2" Random="0" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="True" Use3D="True" Blockable="False" BlockVolumeMul="0.5" Priority="5" /> </SOUNDENTITY> I wanted it to sound like it was coming from the clock but I don't understand why it's not coming from the scriptarea and instead is just around the player when you're near the scriptarea... RE: Custom Sound Effect Not Directional... - Darkfire - 10-11-2016 Try turning Use3D off. Might help, but it's a wild guess- it seems like it should work. You could also use the level editor sound thingy (it's on the tool bar to the left). RE: Custom Sound Effect Not Directional... - Kurton - 10-12-2016 Check if your custom sound is mono/one channel. If it's stereo, you can't use it as a directional sound RE: Custom Sound Effect Not Directional... - 13irth - 10-13-2016 3D off using script: sound plays at player no matter what distance. 3D on using script: plays sound when near area but not directional. (after removing script) 3D off using in-editor sound: sound plays at player no matter what distance. 3D on using in-editor sound: plays sound when near area but not directional. The sound file is stereo. (http://i.imgur.com/gjh60nf.png) So... ._. Edit: Also sorry for the late reply. I didn't get emailed ;-; I just reeeeally want it to sound like it's coming from your left speaker/headphone when the clock is on your left. etc. I even unchecked "use default" when using the in-editor sound thingy and tested again but nope.. Edit2: Are all sound effects non-directional? Or is it just this specific issue... I mean it raises in volume when you get closer, but it doesn't seem to come from any direction... RE: Custom Sound Effect Not Directional... - Mudbill - 10-13-2016 Well if it is like Kurton says, then it will not work if the file is stereo. Perhaps it has to do with it playing in both ears from a position, which cancels out the direction. I'm not sure, I have not delved into this topic. RE: Custom Sound Effect Not Directional... - 13irth - 10-13-2016 (10-13-2016, 09:39 PM)Mudbill Wrote: Well if it is like Kurton says, then it will not work if the file is stereo. Perhaps it has to do with it playing in both ears from a position, which cancels out the direction. I'm not sure, I have not delved into this topic. Oh I see. I misread what he wrote. I'll put it as mono and try again. Edit: Working now! Thanks guys ; -; |