2007-01 Monday 29th, Pro-G Preview - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: News - Announcements (https://www.frictionalgames.com/forum/forum-10.html) +--- Thread: 2007-01 Monday 29th, Pro-G Preview (/thread-531.html) |
2007-01 Monday 29th, Pro-G Preview - jens - 01-29-2007 UK based Pro-G has posted their preview of Penumbra: Overture. Warning, contains some puzzle spoilers. [attachment=149] "While Frictional might not have the budget to compete with the big boys, early impressions of Penumbra suggest that the game is going to provide players with a rather different gaming experience." RE: 2007-01 Monday 29th, Pro-G Preview - gamgam2 - 01-29-2007 The spoilers in this one are alot bigger than in the previous topic, this one tells you how to stop certain enemies from getting to you. But this is looking faily decent so far. RE: 2007-01 Monday 29th, Pro-G Preview - Sepai - 01-30-2007 Is it just me or at the end of the review it sounds like the writers wanted a better combat system to kill the enemies better -.- RE: 2007-01 Monday 29th, Pro-G Preview - gamgam2 - 01-30-2007 Well, some people don't understand that you don't have to kill the monster in order to 'win'. They'd rather have an auto-targeting 9000rounds per minute sniper rifle with unlimted ammo that shoots through walls. RE: 2007-01 Monday 29th, Pro-G Preview - Sepai - 01-31-2007 yes sad as it but i guess when most games promote it that way i can see why (before some one brings up examples to contradict this yes the are few games that don't eg thief series) |