Penumbra Level Editor??? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Penumbra: Overture, Black Plague & Requiem (https://www.frictionalgames.com/forum/forum-5.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-20.html) +--- Thread: Penumbra Level Editor??? (/thread-5346.html) |
RE: Penumbra Level Editor??? - isidor3 - 02-13-2011 Blender is free legally. http://www.blender.org Isn't there a free version of Max or Maya? I thought there was a game development version of Max that was free, but I could be thinking of an old version or something RE: Penumbra Level Editor??? - Spooder Wekd - 02-13-2011 (02-13-2011, 02:19 AM)Bek Wrote:(02-12-2011, 03:50 AM)Spooder Wekd Wrote: yea theres tons of free modelers, i used 3dmax or something when i was dabbling with modeling for a while. blender is generally regarded as the best of the best though. since theyre free, you can try 'em all! Oh...well i suppose I got the pirate bay discount... RE: Penumbra Level Editor??? - house - 02-14-2011 I got blender, so now I'm trying to follow this tutorial: http://wiki.frictionalgames.com/hpl1/tutorials/tutorial_1_-_introduction But what does it mean by HPL Helper? It doesn't say what and where HPL Helper is. Anyone help? EDIT: Nvm, found HPL Helper. Continuing tutorial. RE: Penumbra Level Editor??? - Spooder Wekd - 02-14-2011 If you successfully release a level...you will be making history! I very much look forward to seeing how this pans out! RE: Penumbra Level Editor??? - isidor3 - 02-15-2011 Yeah, I've been trying to get the physics to work when exporting from blender let me know if you have any luck! RE: Penumbra Level Editor??? - house - 02-15-2011 Thanks for the posts. I might work on it today because you inspired me to. What I'm having trouble with is adding new walls and ceilings and ground. Theres only a block right now in the level RE: Penumbra Level Editor??? - house - 02-15-2011 Hello everyone. Been working on the level. All I made so far is a EXTREMELY SUPER VERY SUPER COMPLETELY basic room. The walls, ceiling, and ground don't have any textures yet because I need to learn how to add them to walls. (I'm a complete newbie to 3d modelers, But I think by a little weeks/months, I'll get better.) The thing that is making me sooooo tired on is if you want to export the level into a .dae file, you have to get ANOTHER program called python. Thankfully, its free. And it requires NOT the latest version. But I didn't know, I got version 3 and the same error showed up. So now, i'm getting very bored, and I have to get an outdated version of python. Aggh, hopefully, this will turn out good. RE: Penumbra Level Editor??? - isidor3 - 02-15-2011 You might want to try using the beta version of blender, it works a bit better, and you python is included with it (I think) PM me if you have any more blender-related problems! RE: Penumbra Level Editor??? - Spooder Wekd - 02-16-2011 I'm more of a programmer than an artist, so this could just be me only knowing about the code side of game development, but isn't python a programming language? How does it have to do with modeling? /edit: By "more of a programmer than an artist" I mean I know 6 programming languages and can't even draw a recognizable dog! RE: Penumbra Level Editor??? - isidor3 - 02-17-2011 Blender uses some of the python binaries and libraries in some of it's scripts, I'm pretty sure that blender 2.56 has a bundled python installation with it, so you don't have to install python separately. |