[MDL ED] How to make a door more heavy? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [MDL ED] How to make a door more heavy? (/thread-54580.html) |
How to make a door more heavy? - goodcap - 08-28-2018 How do I make it that a normal mansion door opens much slower when opening it. in my mod you're a kid and you shouldnt be able to open it really fast RE: How to make a door more heavy? - Mudbill - 08-29-2018 Create a copy of the mansion door entity, then edit it in the ModelEditor. Set the angular damping to a higher value and it should restrict how fast it rotates. Save it as something else, like "mansion_door_slow.ent" or so, then use that in your level. Keep a copy of it within your custom story's folder when you export it so that other people can use it too. To use it in the LevelEditor you must keep it in the default /entities folder. |