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Draggable Corpses - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Draggable Corpses (/thread-5471.html) |
Draggable Corpses - RafKay - 11-17-2010 Hi I'm trying, as the title suggests, to create a draggable corpse: I've created a copy of the entity corpse_male and opened it in the modeleditor. Then i set the Type to 'object' and SubType to 'push'. So far so good, the corpse plummets correctly to the floor, and i can drag the extremities and the head, but the torso/abdomen are like glued to the floor. I've been playing around with mass/speed/damping for the 'bodies', but nothing worked(also couldn't find any good read in the wiki on that). I figured, it could have something to do with the shape of the bodies. e.g. the bodies in the grunt corpse are box-shaped and not elliptic/spheric. Any ideas? Best, Raf RE: Draggable Corpses - Everlone - 11-17-2010 I think the problem is that in the game the corpse cant drag(any the arms,head and legs) Try to create a box around the missing parts and create a body. then it should be work. but if you dont completet it, say it to me, i try it and load it up ![]() RE: Draggable Corpses - Chilton - 11-17-2010 Its possible that the body is just too heavy to drag - The whole body moves if you let it freefall, or if you bash something into it, but as for dragging, im interested in trying it out RE: Draggable Corpses - Everlone - 11-17-2010 Yes is it possible, its not a easy work. I try it if @ home. RE: Draggable Corpses - RafKay - 11-17-2010 Heya I tried creating a box shaped body around the model, but it didn't work. But try yourself, probably you meant something else. Freefall works, and when i throw a barrel against the corpse, then it moves also, but I tried setting the mass to a low Value and to a high value. Btw, if you choose 'grab' instead of 'push', you can pick up the corpse, but it looks rather bizarre in my version ![]() Also, in the modelviewer the dragging works, but i guess the whole thing works a bit different than the game. Well, I'll keep on playing with it, and if i find out something, I'll let you know. Best, Raf Okay, I got something now, although it's not perfect. I changed all the masses to 1, except for torso, abdomen, calves and thighs, they are at 1.5, all dampings to 1 and all speeds to 20. This makes the corpse feel heavy, since you can drag or push it only very slowly. It's a bit strange, thats a total mass of 20. I think the grunt corpse has a mass of 35 and works fine as it does, then again it's set to 'grab' and not 'push'. First problem: When i put the barrel on top of the corpse, then the whole construction is to heavy to push/drag. Second problem(i think it's a glitch, but no real problem when playing seriously): When i hit the corpse with the barrel, both disappear. Best, Raf RE: Draggable Corpses - Everlone - 11-17-2010 I clear the problem. Open the corpse in model editor and open another model editor to open the corpse_pig. Then go on "User Defined Variables" and change the self settings like the corpse_pig. I try it and its good ![]() |