CreateParticleSystem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: CreateParticleSystem (/thread-5548.html) |
CreateParticleSystem - LoneWolf - 11-27-2010 CreateParticleSystemAtEntity("111", "ps_break_cavein.ps", 0, false); wont work... name is 111 what am i doing wrong? everything is good apart from this line. RE: CreateParticleSystem - Kyle - 11-27-2010 CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS); If you can see, string& asPSName is NOT the name of where it happens. If "111" is the name of the entity of where it shall happen, then this is how it should be: CreateParticleSystemAtEntity("", "ps_break_cavein.ps", "111", false); |