Making the player look at something? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Making the player look at something? (/thread-5556.html) |
Making the player look at something? - Eyeball27 - 11-28-2010 In the game, scary events will have a script that forces the player to look at them. How do I set this up? RE: Making the player look at something? - Gamemakingdude - 11-28-2010 (11-28-2010, 07:23 AM)Eyeball27 Wrote: In the game, scary events will have a script that forces the player to look at them. How do I set this up? Make use of the search for forums. Its been asked before. Try looking for my 7 questions post. RE: Making the player look at something? - Eyeball27 - 11-28-2010 I've searched multiple times, and found nothing. Your 7 questions post didn't help, either. I know what script to use, I just need some clarification on the values and how to properly set it up. RE: Making the player look at something? - Hooumeri - 11-28-2010 Hey.this is the script Code: void StartPlayerLookAt(string& asEntityName, float afSpeedMul, float afMaxSpeed, string &asAtTargetCallback); string& asEntityName = Where you want the player to look at, the name of the entity/area. float afSpeedMul = The speed at which the player looks at the entity/area (I guess) float afMaxSpeed = The max speed it will use ( I guess) You can leave the targetcallback empty if you want(remember "") anyways, here I have a working script. If you want the player to look faster, just mess up with the time values. Code: ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////// What happens here, is that my player looks at the door (castle_1) and after 1.5 seconds, the player can freely look around. Hope this helped! RE: Making the player look at something? - Eyeball27 - 11-28-2010 (11-28-2010, 09:12 AM)Hooumeri Wrote: Hey.this is the script Thanks you! That helped quite a bit. |