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2 Questions - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: 2 Questions (/thread-5620.html) |
2 Questions - Gamemakingdude - 12-04-2010 Are there any resources for msh files? And what kind of puzzles should be in a map? Quick edit How could u move a player to antoher map using just scripting and not a level door? Another thing, how does food extactly work? How far must they be before they wont go after it anymore (also does brute eat food?) RE: 2 Questions - Akumasama - 12-04-2010 Not sure about the first 2... But maybe just call a collide, and putting the changemap code in it? RE: 2 Questions - Everlone - 12-04-2010 I think there are two ways to make puzzles. Way one: You make easy puzzles but many of this. Or way two: You make hard puzzles if the player must searching hard and use his brain ![]() |