SOMA Mod - When Day Breaks [Version 1.0.2] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-81.html) +---- Thread: SOMA Mod - When Day Breaks [Version 1.0.2] (/thread-56318.html) |
SOMA Mod - When Day Breaks [Version 1.0.2] - TiManGames - 04-14-2019 6 billion casualties within the first day. Yet, some managed to survive.
A passenger, once to be associated with the Foundation, came across a distress signal.
Could this signal dictate the next step to make for a dark salvation, or rather to drag him into the punishing light?
"When Day Breaks" is a short SOMA mod that aims to turn S. D. Locke's Proposal from the SCP Foundation Wiki into a playable story, featuring the key events, and some additional ones, with my own interpretation on the environments.
You can get this mod through the Steam Workshop as well.
Downloading from the workshop is more recommended, as it gets updated faster.
RE: SOMA Mod - When Day Breaks [Version 1.0.2] - GhylTarvoke - 04-14-2019 Wow! A brilliant adaptation of the SCP article. The sunlit room is genius. (You'll see what I mean when you play it.) RE: SOMA Mod - When Day Breaks [Version 1.0.2] - Argoon - 04-25-2019 Fantastic work man continue making mods like this and you will land a job in the industry (if you are not there already). btw one thing that I would recommend to improve in your next mods is the clarity of the voice acting, don't take me wrong they are very good, is just that as a non english speaker some of the voice records were impossible for me to understand, perhaps was the accent or perhaps was the voice effects killing the clarity I don't know. All the success in your next work. |