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Overture crashes on launch - Printable Version

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Overture crashes on launch - mangoduck - 02-15-2020

When I open the application, the screen goes black momentarily, then the game immediately crashes.

I downloaded penumbra_collection_1.1.1.dmg today from

My MacBook:

Quote:macOS Mojave
Version 10.14.6

MacBook Pro (Retina, 15-inch, Mid 2015)
Processor 2.5 GHz Intel Core i7
Memory 16 GB 1600 MHz DDR3
Graphics Intel Iris Pro 1536 MB


Quote:-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating haptic module
 Creating scene module

Initializing Resources Module
 Creating resource managers
 Misc Creation

Initializing Graphics Module
 Init low level graphics
 Setting video mode: 800 x 600
 Init Glee...OK
 Setting up OpenGL
  Max texture image units: 16
  Max texture coord units: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Vertex Program: 1
  Fragment Program: 1
  NV Register Combiners: 0
  NV Register Combiners Stages: 0
  ATI Fragment Shader: 0
 Creating graphic systems
  Creating Renderer2D
ERROR: Couldn't texture 'PointLight2D.bmp'
FATAL ERROR: Couldn't load PointLight2DDeleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0

Any help appreciated. Thank you.