SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - SOMA (https://www.frictionalgames.com/forum/forum-74.html) +---- Forum: Mac - SOMA (https://www.frictionalgames.com/forum/forum-76.html) +---- Thread: SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME (/thread-56769.html) |
SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME - Malandrinnor - 05-01-2020 I had problems with the game, you can see the problem in the uploaded photo. I Uninstalled the game, restarted my macbook pro and installed the game one more time. Now when I click in the game icon in the launchpad it pops up a message saying SOMA quitted unexpectedly, reopen or ok, I click on reopen and the same message appears, have deleted the game and done the same process and the same message appears. HELP ME, DO NOT JUST READ THE POST BUT TRY AND HELP IF YOU KNOW SOMETHING ABOUT THIS RE: SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME - Mudbill - 05-02-2020 Which Macbook Pro do you have? Post the hpl.log file. I think you'll find it in ~/Library/Application Support/Frictional Games/SOMA RE: SOMA QUIT UNEXPECTEDLEY MESSAGE, HELP ME - Malandrinnor - 05-02-2020 (05-02-2020, 01:57 PM)Mudbill Wrote: Which Macbook Pro do you have? its the late 2018 13" model file: Version 1.500 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating job manager with 3 threads and 1024 jobs Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module Creating script module Creating lipsync module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 3840x2160 bpp:32 rr: 30 fs:1 ms:0 driver: 0 cap:'SOMA Loading...' pos-1x-1) Available drivers: (0) - 'cocoa' (1) - 'dummy' Creating window: (-1,-1) 3840 x 2160 - 32 bpp flags: 2 Setting display mode: 3840 x 2160 - 32 bpp 30 hz Init Glew...OK Setting up OpenGL Vendor: Intel Inc. Renderer: Intel® Iris Plus Graphics 650 Version: 4.1 INTEL-14.5.22 Max texture image units: 16 Max texture coord units: 80 Max texture buffer size: 67108864 Max texture array slices: 2048 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Texture compression 3DC: 0 Texture sRGB: 1 Geometry Instancing: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.10 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 Max vertex uniforms: 4096 Max fragment uniforms: 4096 OGL ATIFragmentShader: 0 Tesselation: 1 MultiBindTex: 0 Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.7.8 Version Number: 178 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 Adding engine materials Adding engine post effects WARNING: Sampler colorMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler offsetMap doesn't exist or is unused, could not bind it to unit 3 -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing FMOD. -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- |