Trying to allow rock to be grabbed but not moved - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Trying to allow rock to be grabbed but not moved (/thread-56778.html) |
Trying to allow rock to be grabbed but not moved - teriffic - 06-20-2020 Hi guys, I'm trying to set a rock as "stuck" in between two cog wheels. I want the player to be able to grab the rock, but not actually move it. Right now I have the rock placed between the two cogs. How would I go about doing this? RE: Trying to allow rock to be grabbed but not moved - Mudbill - 06-22-2020 Best option might be to set the rock as static physics and then place a script area over it. Add a custom interact callback with a grab crosshair to that script area, and maybe a message that the rock is stuck when clicked. RE: Trying to allow rock to be grabbed but not moved - teriffic - 07-04-2020 Thanks for the advice. It looks like when I make the rock static the SetEntityCustomFocusCrossHair function doesn't work anymore. |