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"AddEntityCollideCallback" issue - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: "AddEntityCollideCallback" issue (/thread-5863.html) |
"AddEntityCollideCallback" issue - Nitrowing - 12-24-2010 Trying to make a sound play as the player touches an entity. Areas don't seem to work so I'm resorting to using a patch-o-blood entity as my trigger. OnEnter part: Code: //////////////////////////// and the voidfunctions: Code: //////////////////////////// I'm not really sure why it doesn't trigger. If someone could alternatively tell me how to make script_area's trigger events that would be nice too. Any help is appreciated. RE: "AddEntityCollideCallback" issue - Dark88 - 12-24-2010 (12-24-2010, 02:38 AM)Nitrowing Wrote: Trying to make a sound play as the player touches an entity. Areas don't seem to work so I'm resorting to using a patch-o-blood entity as my trigger. I used you're exact functions the way you have them except using a ScriptArea named "blood" and it worked perfect not sure why it's not working for you. RE: "AddEntityCollideCallback" issue - Nitrowing - 12-24-2010 Awesome! A script_area titled "blood" seems to work now. Thanks! RE: "AddEntityCollideCallback" issue - Dark88 - 12-24-2010 (12-24-2010, 03:12 AM)Nitrowing Wrote: Awesome! A script_area titled "blood" seems to work now. Thanks! No problem, bro. Happy Holidays! ![]() |