[Solved, but new question @ latest reply] REPEATING SCROLLING LINE OR SCREEN TEAR - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: [Solved, but new question @ latest reply] REPEATING SCROLLING LINE OR SCREEN TEAR (/thread-5927.html) |
[Solved, but new question @ latest reply] REPEATING SCROLLING LINE OR SCREEN TEAR - slickkwilly - 12-28-2010 I have seen one post that claimed something like this and said it was fixed by forcing v-sync, but I was not so lucky. As soon as the opening screen comes on a bacaward z shaped line that goes from left screen to right screen starts scrolling upward from bottom to top repeatedly. Sometimes faster than the last one. I can see what was the previous or maybe the upcomming sceen in the line. The line is about a quarter inch thick. kind of the thickest screen tear i've ever seen. It is also bright, so if the screen is a dark or black, I can see bright and all objects with in the long backwards z. Please help here. oh and it does not happen in windowed mode. windows 7 64bit, geforce go 7950 I have updated my drivers, which solved the darkness problem. I have turned every setting on and off and I cannot figure this out. Been at it since 9am and it is now 11pm. I downloaded pnumbra demo and does the same thing. no other opengl games I run do this. any ideas? RE: REPEATING SCROLLING LINE OR SCREEN TEAR - xiphirx - 12-28-2010 hpl.log in my documents/amnesia please RE: REPEATING SCROLLING LINE OR SCREEN TEAR - slickkwilly - 12-28-2010 log file attached here. RE: REPEATING SCROLLING LINE OR SCREEN TEAR - xiphirx - 12-28-2010 ATTENTION: System does not support const arrays in glsl! That seems to be your problem... Not sure how to solve it without Thomas' help RE: REPEATING SCROLLING LINE OR SCREEN TEAR - slickkwilly - 12-28-2010 Ok, Turns out that when I went back and played doom 3 that worked on saturday, scrolling lines today!! So, now I recall that when I installed win 7 initially and I was playing doom3(different looking scrolling lines), I had to allow windows to update my driver and not do this manually or through dell. I should not of followed the update drivers advice. IF it is not broke, don't fix it! Problem of scrolling line is fixed! 2 days later! As far as the "ATTENTION: System does not support const arrays in glsl!" I am still curious to know what that is affecting and if I can correct it. I will check back here after the 3rd and start a new post if no response here. (12-28-2010, 05:58 AM)xiphirx Wrote: ATTENTION: System does not support const arrays in glsl! |