Asylum: The Darkness [WiP - Menu Test] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Asylum: The Darkness [WiP - Menu Test] (/thread-6058.html) |
Asylum: The Darkness [WiP - Menu Test] - DIGI Byte - 01-05-2011 I've gotten around to creating a possible menu map for my mod Asylum, and I have to say I love it, strong atmosphere and just a generic part of what will be the cells This version uses amnesia props and entities and is a taste of what asylum will be Play it and admire the scene for a while, trust me, you wont be disappointing Its simple, its clean and very nice, Download Menu TEST map: [attachment=993] RE: Asylum: The Darkness [WiP - Menu Test] - Dark Knight - 01-05-2011 yes, the sounds in map are great! i catch some graphics "bug" (on the right wall) RE: Asylum: The Darkness [WiP - Menu Test] - DIGI Byte - 01-05-2011 that's at the other end, the player will never see that in the main menu, its white, because I'm using a custom skybox that will be included on beta release Also... did you find the chair? if not, load the map again and wait a minute, enjoy the sound of the Asylum. RE: Asylum: The Darkness [WiP - Menu Test] - Dark Knight - 01-05-2011 (01-05-2011, 12:21 PM)DIGI Byte Wrote: Also... did you find the chair? if not, load the map again and wait a minute, enjoy the sound of the Asylum. hey i like your sense of humor RE: Asylum: The Darkness [WiP - Menu Test] - DIGI Byte - 01-05-2011 its pretty sinister I have to admit, I got my girlfriend to poke around in it without telling her, the chair had her spooked... hahaha oh you should of heard her scream when as she says "floppy man" appeared Edit: you play with the gamma up WAY too bright, scared? |