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Error: Unexpected token { - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Error: Unexpected token { (/thread-6068.html) |
Error: Unexpected token { - Neatherblade - 01-05-2011 After i have made this script void OnStart() { AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1); } void MonsterFunc1(string &in asParent , string &in asChild , int alState) { SetEntityActive("servant_grunt_1" , true); } { <------- Complain about this one AddUseItemCallback("", "Elevator_key", "elevator_door_1", "KeyOnDoor", true); } void KeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("elevator_door_1", false, true); PlaySoundAtEntity("", "unlock_door.snt", "elevator_door_1", 0.0f, true); } I get this Error: Unexpected token { and if i remove the script for the door and key it works, but why wont it work with the key script? RE: Error: Unexpected token { - ModManDann - 01-05-2011 try putting void OnEnter() above it RE: Error: Unexpected token { - Mofo - 01-05-2011 Quote:void OnStart() RE: Error: Unexpected token { - Neatherblade - 01-06-2011 None of that did work, all i get is new errors. Either i already have a void OnStart() or it want indentifiers when i remove { and use void onEnter() or that i should use , or ; efter () but none of that work. Did remove the key and door for the moment, and was going to try this void OnEnter(); AddEntityCollideCallback("Player" , "ScriptArea_3" , true , 1); SetEntityActive("wind_1" , true); SetEntityActive("wind_sound" , true); PlaySoundAtEntity("wind_sound", "ambience_wind_eerie.snt", "player", 2.0f, false); I have not added any { }, if i do it says i should remove them or i should add them. RE: Error: Unexpected token { - Russ Money - 01-06-2011 If you intend on using like this void OnEnter(); AddEntityCollideCallback("Player" , "ScriptArea_3" , true , 1); You'll need to add { and } Like this void OnEnter(); { AddEntityCollideCallback("Player" , "ScriptArea_3" , true , 1); } RE: Error: Unexpected token { - Neatherblade - 01-06-2011 But if i do like you did i get the error unexpected token { and expected indentifier. RE: Error: Unexpected token { - ModManDann - 01-06-2011 void OnEnter(); { AddEntityCollideCallback("Player" , "ScriptArea_3" , true , 1); } remove the ; from void onEnter(), when you create a function you NEVER put ; behind that. This is also the case for if statements, for loops etc. It should look like: void OnEnter() { AddEntityCollideCallback("Player" , "ScriptArea_3" , true , 1); } RE: Error: Unexpected token { - ThePaSch - 01-06-2011 Code: void OnStart() RE: Error: Unexpected token { - Neatherblade - 01-06-2011 Its working now, thanks all ![]() |