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Weird problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +--- Thread: Weird problem (/thread-618.html) |
Weird problem - Kriz - 03-13-2007 I'm experiencing a rather weird problem which unables me from launching the game. When I launch it I usually see a black screen with some parts from my desktop. But after that nothing happens and I have to restart my computer then. It's like the game wanted to load, but is unable because of some not apparent reasons. I hope this hpl log clears some things up. -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 800 x 600 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 32 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 1 NV Register Combiners Stages: 8 ATI Fragment Shader: 0 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 800.000000 : 600.000000 Creating programs RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open software device... RE: Weird problem - jens - 03-13-2007 Hm, try to update the drivers for your audio card and make sure openal is installed, it came with the demo so if you remember installing it then it should be fine. If that does not work, make sure you have the latest drivers for the graphics card. RE: Weird problem - Kriz - 03-13-2007 I'm sure I have both the latest graphics and audio cards drivers as I check it quite regularly. What you're saying about openal it's quite interesting as I have tried installing it before but it also didn't fix anything. RE: Weird problem - jens - 03-13-2007 Can only suggest reinstalling the demo and making sure openal is installed at the end. Also delete the Penumbra Overture folder in your My Documents folder, if there is one might bot have come so far that it has been created. RE: Weird problem - Luis - 03-13-2007 Hmmm... weird indeed. Could you please state your Computer specs? RE: Weird problem - Kriz - 03-13-2007 System: Windows XP Professional Graphic Card: GeForce 8800 GTX Processor: Core 2 Duo 6700 2.66 GHz Memory:2816 GB Sound Card: Sound Blaster X-Fi Audio RE: Weird problem - Luis - 03-13-2007 Ok, try the following: Open the settings.cfg file under the My documents/Penumbra Overture/Episode1 folder with any text editor. Look for this: UseSoundHardware="false" , and change it to UseSoundHardware="true". Run the game again and post the resulting log afterwards. RE: Weird problem - Kriz - 03-13-2007 I could try it, but the problem is that this file hasn't been created in that folder. RE: Weird problem - jens - 03-13-2007 In the directory where you installed Penumbra: Overture(default driver/program files/penumbra/episode 1 demo i think), locate the redist/config dir and edit the deafult_settings.cfg file as suggest above. RE: Weird problem - Kriz - 03-13-2007 Unfortunatelly, it didn't seem to affect anything, but here's the log anyway. -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 800 x 600 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 32 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 1 NV Register Combiners Stages: 8 ATI Fragment Shader: 0 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 800.000000 : 600.000000 Creating programs RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open hardware device... |