Possible to set up a dev environment for a custom story instead of map? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Possible to set up a dev environment for a custom story instead of map? (/thread-6227.html) Pages:
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RE: Possible to set up a dev environment for a custom story instead of map? - Shev - 01-16-2011 (01-16-2011, 05:55 PM)Tottel Wrote: Well, yes.. That's what the scripting tutorial does. It gives you the 10 tinderboxes as soon as you start the map. I might change the starting map a few times, I'm still experimenting on where you start in the custom story. So I think it'd be easier to make a global.hps instead of having a map script because then I wouldn't have to change stuff when I switch the loading map. |