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Renderer #0 could not be initialized problem - Printable Version

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+--- Thread: Renderer #0 could not be initialized problem (/thread-6465.html)



Renderer #0 could not be initialized problem - LordHogFred - 02-02-2011

Hi,
I'm having the renderer #0 no initialized issue.
I have checked all of the troubleshooting guide and other posts and can't seem to find out why my computer is doing it.
My machine specs are way above what Amnesia requires:
CPU: 3.2GHz Dual Core Athlon
RAM: 2GB
GPU: SLI 8800GTS

As you can see this isn't being caused by having an integrated card. I have checked the hpl.log file and it is saying that OpenGL is being rendered using my graphics cards.

Any ideas?


RE: Renderer #0 could not be initialized problem - Bek - 02-04-2011

Updated video drivers?


RE: Renderer #0 could not be initialized problem - LordHogFred - 02-09-2011

Yeah, updated drivers.
Still not wanting to work.


RE: Renderer #0 could not be initialized problem - victorjr - 02-13-2011

hmm, I think,w e have to create on thread, with this problem, where everyone can tell his own story, maybe the develoeprs will take a look at it.


RE: Renderer #0 could not be initialized problem - Bek - 02-14-2011

Could try downloading the demo and seeing if you can run that. I'd be surprised if it worked but costs nothing (only a little net quota) to try.


RE: Renderer #0 could not be initialized problem - LordHogFred - 02-14-2011

The demo at least starts, which is better than the full game.
However, the performance I get even on low settings is really bad. I'm getting about 5 or 6 fps. It strikes me as if Amnesia has serious issues with certain hardware. Perhaps it's SLI? Anyone else running SLI and getting poor performance?


RE: Renderer #0 could not be initialized problem - Xanthe_ - 02-14-2011

Do you have tried this: http://support.amd.com/us/Pages/dynamicDetails.aspx?ListID=c5cd2c08-1432-4756-aafa-4d9dc646342f&ItemID=153&lang=us ?

If thats cpu needs it.

All other games plays well? Oh man thats funny Renderer #0 error. Im running CrossFire itself and its ok.

"GLExpert
Debug OpenGL usage errors and performance issues"



RE: Renderer #0 could not be initialized problem - jens - 02-14-2011

Try running without SLI or make sure the game has a profile (if that is a user option) if no profile exists then it might be better to not use SLI. Also low performance I am guessing is due to excessive settings, leave SSAO at default and the same for shadow quality.


RE: Renderer #0 could not be initialized problem - LordHogFred - 02-16-2011

Disabled SLI and still not wanting to work. Tried taking my other card out entirely with no change.
As for low performance on the demo, even on the lowest settings possible I am getting very poor performance.