Game crashes when start - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Game crashes when start (/thread-6474.html) |
Game crashes when start - Hampton - 02-04-2011 hi my client crashes right after i hit the "launch" button and it shows this in the blackbox: EXPECTION_ACCESS_VIOLATION in module <UNKNOWN> at 0023:00000000 Im using AMD Althon 64 x2 dual core processor 4800+ and ATI graphic card but im not sure of the exact type. HPL Log: Version 1.10 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Microsoft Corporation Renderer: GDI Generic Version: 1.1.0 Max texture image units: 3 Max texture coord units: 4 Max user clip planes: 6 Two sided stencil: 0 Vertex Buffer Object: 0 Anisotropic filtering: 0 Multisampling: 0 Texture compression: 0 Texture compression S3TC: 0 Auto generate MipMaps: 0 Render to texture: 0 Max draw buffers: 13 Max color render targets: 21 Packed depth-stencil: 0 Texture float: 0 GLSL Version: (null) ShaderModel 2: 0 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 RE: Game crashes when start - Tanshaydar - 02-04-2011 Have you installed any driver? RE: Game crashes when start - Hampton - 02-05-2011 (02-04-2011, 04:40 PM)Tanshaydar Wrote: Have you installed any driver? driver for my graphic cards? nope RE: Game crashes when start - Hampton - 02-05-2011 okay i've solved the problem by updating the graphic drivers |