Custom Signs? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Custom Signs? (/thread-6523.html) |
Custom Signs? - Nye - 02-09-2011 The signs, eg. Storage, Cell Block A, etc. Is there a way to create my own one or will I have to create a PlayerLookAt callback. If that is the case, how can I get it to show the italic-style text that the in-game signs give? Anyone know? RE: Custom Signs? - Frontcannon - 02-09-2011 Areas -> sign areas RE: Custom Signs? - Nye - 02-10-2011 (02-09-2011, 07:29 PM)Frontcannon Wrote: Areas -> sign areas FANKS (02-10-2011, 12:11 AM)Nye Wrote:(02-09-2011, 07:29 PM)Frontcannon Wrote: Areas -> sign areas What category heading do I need in my extra_english.lang file for signs? RE: Custom Signs? - Oscar House - 02-10-2011 Check the original game's .lang file. |