Secret Doors - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Secret Doors (/thread-6584.html) |
Secret Doors - Selyp - 02-14-2011 I apologize if this has been asked before, I searched but I can't find anything regarding this. My question is: How can I make a secret door openable like a regular door? Example : I am using the castlebase secret door and I want the player to be able to open the door just like a regular wooden door. I tried going into the model editor and adding a hinge, but it doesn't seem to work. I edited the mass so I could push it, but that only makes the door fall over when the player runs into it. I'm not sure if I need to add a script or change the model properties, so any advice would be appreciated! RE: Secret Doors - jens - 02-14-2011 did you connect the door as a child to the joint and the rest of the model as the parent? Also in user configurable options you have to change the settings to a swingdoor. RE: Secret Doors [SOLVED] - Selyp - 02-14-2011 Thank you! That worked perfectly. |