Fatal Error: Renderer #0 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Fatal Error: Renderer #0 (/thread-6767.html) |
Fatal Error: Renderer #0 - Ciphyr - 03-02-2011 I start up amnesia the dark descent and i get the error message: FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information the log file contained this: Version 1.10 -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Mobile Intel® 4 Series Express Chipset Family Version: 2.1.0 - Build 8.15.10.1883 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 2 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 7 Max color render targets: 7 Packed depth-stencil: 0 Texture float: 1 GLSL Version: 1.20 - Intel Build 8.15.10.1883 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 ERROR: Drivers does not support packed depth and stencil! ERROR: Drivers does not support packed depth and stencil! ERROR: Frame buffer 'Deferred_GBuffer_Depth' is not complete! Missing attachments! ERROR: Could not create frame buffer with only depth for Deferred renderer type: 0! FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information. I am running Windows 7 Home Premium 64-bit on a Toshiba Satellite L455 Processor: Pentium® Dual-Core CPU T4400 @ 2.20GHz(2CPUs),~2.2GHz Memory: 4096MB RAM Display Name: Mobile Intel® 4 Series Express Chipset Family Manufacturer: Intel Corporation Chip Type: Mobile Intell® 4 Series Express Chipset Family DAC Type: Internal Approx. Total Memory: 1759MB Main Driver: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32 Driver File Version: 8.15.0010.1883 (English) Driver Version: 8.15.10.1883 DDI Version: 10 Driver Model: WDDM 1.1 Driver Date/Size: 8/27/2009 07:07:12, 5616640 bytes I hope this is a satisfactory amount of information for you to be able to help me solve my problem, thank you. RE: Fatal Error: Renderer #0 - Tanshaydar - 03-02-2011 Intel Graphic Cards are not supported. RE: Fatal Error: Renderer #0 - Ciphyr - 03-02-2011 They are not supported at all? Are you saying there is no fix? RE: Fatal Error: Renderer #0 - Tanshaydar - 03-02-2011 Intel Graphic Cards are below the minimum system requirements. So, that means, you cannot play the game with that card in near future. RE: Fatal Error: Renderer #0 - Ciphyr - 03-02-2011 How is it below the minimum requirements when it has 1759MB of graphics card memory? RE: Fatal Error: Renderer #0 - Tanshaydar - 03-02-2011 It's clear that you have no idea what is a graphic card and what it does, and while this is so, why are you still opposing? RE: Fatal Error: Renderer #0 - Ciphyr - 03-02-2011 Your previous answer was altogether rude and insulting, if you are not willing to answer my question in a clear and concise manner I would appreciate it if you do not respond at all. Thank you. RE: Fatal Error: Renderer #0 - Luis - 03-03-2011 I'm afraid you cannot run the game with that graphics card. It's not a matter of video memory, but rather that it just lacks required features. |