Demo freezing at profile menu - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Demo freezing at profile menu (/thread-6840.html) |
Demo freezing at profile menu - ibswagging - 03-10-2011 Anyone else ever deal with this? What do I do? RE: Demo freezing at profile menu - daedalus871 - 03-11-2011 I've had it run really slow from the start. Can you describe the situation in detail? RE: Demo freezing at profile menu - ibswagging - 03-11-2011 (03-11-2011, 04:17 AM)daedalus871 Wrote: I've had it run really slow from the start. Can you describe the situation in detail? As soon as I get to the part where you make a profile name and stuff it freezes for a awhile and then it gets really slow but basically still freezes RE: Demo freezing at profile menu - jens - 03-11-2011 Post the hpl.log file from My Documents/Amnesia/Main. RE: Demo freezing at profile menu - ibswagging - 03-11-2011 Version 1.10 -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 720x480 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 720 x 480 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce 6150SE nForce 430/PCI/SSE2 Version: 2.1.2 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default) Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- - DEMO VERSION - -------------------------------------------------------- Game Running sorry had to do it the noob way RE: Demo freezing at profile menu - jens - 03-11-2011 Make sure you have the latest drivers from nvidia.com and run the game with the lowest settings possible. |