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White Night - Total Conversion v1.1 - Printable Version

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RE: White Night - Total Conversion - skypeskype - 08-05-2011

The interview was fascinating. You are such an awesome man Tansh. I can't wait to spend my time playing this story 4 times. Mind-blowing puzzles ? :3 :X <3. Nuff said.


RE: White Night - Total Conversion - Tanshaydar - 08-05-2011

Thanks a lot guys.
Release date is still Q4 2011, means I hope to finish all the work before end of 2011.

(08-05-2011, 10:17 AM)MasaMainio Wrote: Hey and also are you still accepting the translations? Cause I could do Finnish translation.

I added you to the list.
Translations prior to release are always better, but of course it's possible to add them after release.


RE: White Night - Total Conversion - plutomaniac - 08-05-2011

There is a list? Ha-ha, what else? Smile


RE: White Night - Total Conversion - Tanshaydar - 08-05-2011

I want as many as possible translations as this is a total conversion and there is no limit in supporting other languages.
People offered translations and I welcome them Smile


RE: White Night - Total Conversion - Cryaotic - 08-05-2011

Tanshaydar, you are my hero.

Though I think you already know that. Keep up the stellar work my friend.


RE: White Night - Total Conversion - Tanshaydar - 08-05-2011

Thanks a lot.
I sometimes get the feeling I might not be able to meet the expectations. This might be because I test same levels over and over and it becomes tedious to me, or it's simply ... Well, let's hope it's because of me Big Grin


RE: White Night - Total Conversion - plutomaniac - 08-05-2011

Yeap, it's you! SmileSmileSmile


RE: White Night - Total Conversion - Selyp - 08-08-2011

Looking forward to the release of this! Most of the time I just watch the custom stories on Cry's channel, but this one I actually am looking forward to playing through! The screens look amazing. Keep it up!


RE: White Night - Total Conversion - RawkBandMan - 08-09-2011

(08-05-2011, 11:36 AM)Tanshaydar Wrote: Thanks a lot guys.
Release date is still Q4 2011, means I hope to finish all the work before end of 2011.

(08-05-2011, 10:17 AM)MasaMainio Wrote: Hey and also are you still accepting the translations? Cause I could do Finnish translation.

I added you to the list.
Translations prior to release are always better, but of course it's possible to add them after release.

I wonder, is Q4 2011 an event that goes on? If so, when is that? Cause I don't think I can wait any longer for this piece of cake. (Meaning, I hope this custom story will be just as good as a piece of cake, which in my case, is great. :3)


RE: White Night - Total Conversion - 1134ringanybells - 08-09-2011

(03-13-2011, 02:51 PM)Tanshaydar Wrote:
What if one day you wake up as a patient, without any memory of yourself?
What are you going to believe? Or... Who are you going to believe?


[Image: white_night.jpg]

David...
Wakes up from a nightmare, only to find out he is somewhere he doesn't know.
After he leaves his room, a woman calls him and he opens his eyes in a doctor's office. She says she is a doctor: "Nightmares again ha, David?"

Which one is the real nightmare? What happened to him?...

Hi all;
I've been working on this game since December '10, and I have ModDB page for a long time too. I decided to post it here as well just in case you haven't noticed its existence.

What I'm trying to do here, is making a completely story-oriented mod, to see if one particular kind of story-telling can immerse the players. Nothing less, nothing more.

IMAGES - here
VIDEOS - here

All screens, videos and information is on ModDB page, I post my updates and new screens/videos there. So, if you'd like to stay informed, you can follow the mod there.


Updates:
- Mod Sentry Interview(05 Aug '11) new!
- Tinderboxes replaced with Light Bulbs!(08 July '11)
- Big Media Update(29 June '11)
- Elevator Gameplay (18 May '11)
- Inventory screen changes (13 May '11)
- Flashlight and Batteries Demonstration (02 May '11)
- White Night is to be a total conversion mod (01 May '11)

Frictional games is looking for work you know... you might want to try out.