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Level Help - Printable Version

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Pages: 1 2


RE: Level Help - SampleFriend - 03-14-2011

(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.


RE: Level Help - Russ Money - 03-14-2011

(03-14-2011, 08:46 AM)SampleFriend Wrote:
(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.

Ahahaha, welcome to coding, even I screw up, just add void to the beginning of the OnStart()

Code:
void OnStart()



RE: Level Help - SampleFriend - 03-14-2011

(03-14-2011, 09:38 AM)Russ Money Wrote:
(03-14-2011, 08:46 AM)SampleFriend Wrote:
(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.

Ahahaha, welcome to coding, even I screw up, just add void to the beginning of the OnStart()

Code:
void OnStart()

Ah, ok I'll test it now.
Thank you so much again, been a great help.
(03-14-2011, 09:38 AM)Russ Money Wrote:
(03-14-2011, 08:46 AM)SampleFriend Wrote:
(03-14-2011, 08:31 AM)Russ Money Wrote: If you post the first part of your code, I'll take a look and see if I can tell you what's making the error.

It's just the code that you gave me.

Ahahaha, welcome to coding, even I screw up, just add void to the beginning of the OnStart()

Code:
void OnStart()

Nevermind fixed that first issue of the door being locked, but now problem now: I pick up the key the monster spawns but it doesn't move to the nodes.