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Modelviewer crashes when I import my own Model - Printable Version

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RE: Modelviewer crashes when I import my own Model - stonecutter - 03-23-2011

blender only exports the .dae file then you put this file and the texture u used in blender in one folder ... then you open the .dae with the modelviewer it will create a .mat file ....

Then you can open the .dae file with the model editor where you can create a .ent file ( use the tutorial in the wiki )

at the end you need to have this files in you folder :

mymodel.dae << created with blender
mymodel.ent << created with modelEDITOR
mymodel.jpg or mymodel.dds << the texture file you used in blender
mymodel.mat << created by the modelVIEWER

Then you can create a folder called custom in the redist/entities/ direction and put all 4 files in it .. then you can open it with the level editor


Doing this way works for myself !


RE: Modelviewer crashes when I import my own Model - Viperdream - 03-23-2011

Well, the problem is that I can't load the .dae file into the modelviewer because it crashes.

Even though I put everything in one folder


RE: Modelviewer crashes when I import my own Model - stonecutter - 03-23-2011

then there is something wrong in blender ! which blender version do you use ? it only works with 2.49 ! Do you follow the tutorial in the wiki ? just try the same things in the tutorial with a simple cube like in the tutorial !


RE: Modelviewer crashes when I import my own Model - MrBigzy - 03-23-2011

It will also crash if the textures aren't loaded correctly, or they aren't the right type.


RE: Modelviewer crashes when I import my own Model - Viperdream - 03-23-2011

Urgh... I've been doing it with 2.5...


RE: Modelviewer crashes when I import my own Model - MrBigzy - 03-23-2011

Sucks to be you D:


RE: Modelviewer crashes when I import my own Model - Viperdream - 03-24-2011

It doesn't crash anymore but now it just doesn't show anything when I load it


RE: Modelviewer crashes when I import my own Model - nkmol - 03-24-2011

Does it shows up in the Model Editor --> (button) Start Model Test? And does it show up in the Model Editor it selfs?


RE: Modelviewer crashes when I import my own Model - Viperdream - 03-24-2011

Nothing there either


RE: Modelviewer crashes when I import my own Model - nkmol - 03-24-2011

to bad i don't know how blender really works. I had the same problem whith my custom model from 3DS Max. what i did :

1. openen the texture (.dds) file in photoshop whith the .dds plugin.
2. (you could modifie it) save it as a .jpg file
3. drag the .jpg file in 3DS Max as a material.
4. Add the material to the model
5. export whith COLLADE dae
6. DONE !Big Grin

i also kopied all the other files, such as .mat .dds etc in a new map. and renamed the files to my .dae name. this worked worked whith me Tongue