Modelviewer crashes when I import my own Model - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Modelviewer crashes when I import my own Model (/thread-7018.html) |
RE: Modelviewer crashes when I import my own Model - stonecutter - 03-23-2011 blender only exports the .dae file then you put this file and the texture u used in blender in one folder ... then you open the .dae with the modelviewer it will create a .mat file .... Then you can open the .dae file with the model editor where you can create a .ent file ( use the tutorial in the wiki ) at the end you need to have this files in you folder : mymodel.dae << created with blender mymodel.ent << created with modelEDITOR mymodel.jpg or mymodel.dds << the texture file you used in blender mymodel.mat << created by the modelVIEWER Then you can create a folder called custom in the redist/entities/ direction and put all 4 files in it .. then you can open it with the level editor Doing this way works for myself ! RE: Modelviewer crashes when I import my own Model - Viperdream - 03-23-2011 Well, the problem is that I can't load the .dae file into the modelviewer because it crashes. Even though I put everything in one folder RE: Modelviewer crashes when I import my own Model - stonecutter - 03-23-2011 then there is something wrong in blender ! which blender version do you use ? it only works with 2.49 ! Do you follow the tutorial in the wiki ? just try the same things in the tutorial with a simple cube like in the tutorial ! RE: Modelviewer crashes when I import my own Model - MrBigzy - 03-23-2011 It will also crash if the textures aren't loaded correctly, or they aren't the right type. RE: Modelviewer crashes when I import my own Model - Viperdream - 03-23-2011 Urgh... I've been doing it with 2.5... RE: Modelviewer crashes when I import my own Model - MrBigzy - 03-23-2011 Sucks to be you D: RE: Modelviewer crashes when I import my own Model - Viperdream - 03-24-2011 It doesn't crash anymore but now it just doesn't show anything when I load it RE: Modelviewer crashes when I import my own Model - nkmol - 03-24-2011 Does it shows up in the Model Editor --> (button) Start Model Test? And does it show up in the Model Editor it selfs? RE: Modelviewer crashes when I import my own Model - Viperdream - 03-24-2011 Nothing there either RE: Modelviewer crashes when I import my own Model - nkmol - 03-24-2011 to bad i don't know how blender really works. I had the same problem whith my custom model from 3DS Max. what i did : 1. openen the texture (.dds) file in photoshop whith the .dds plugin. 2. (you could modifie it) save it as a .jpg file 3. drag the .jpg file in 3DS Max as a material. 4. Add the material to the model 5. export whith COLLADE dae 6. DONE ! i also kopied all the other files, such as .mat .dds etc in a new map. and renamed the files to my .dae name. this worked worked whith me |