Blog: "Some Industry Reflections" - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Blog (https://www.frictionalgames.com/forum/forum-23.html) +--- Thread: Blog: "Some Industry Reflections" (/thread-7049.html) |
Blog: "Some Industry Reflections" - Thomas - 03-25-2011 On a trend a in game dev that might have dire implications http://frictionalgames.blogspot.com/2011/03/some-industry-reflections.html RE: Blog: "Some Industry Reflections" - Frontcannon - 03-25-2011 (03-25-2011, 07:06 PM)Thomas Wrote: A positive consequence of this is that it creates a potentially very profitable niche with almost no competition. So your plan worked? RE: Blog: "Some Industry Reflections" - Thomas - 03-25-2011 (03-25-2011, 08:08 PM)Frontcannon Wrote:(03-25-2011, 07:06 PM)Thomas Wrote: A positive consequence of this is that it creates a potentially very profitable niche with almost no competition. hmm perhaps I should not have written that post? |